i965/miptree: Allocate MS texture BOs as BUSY

These buffer objects are never accessed with the CPU.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
Nanley Chery 2018-07-06 13:02:44 -07:00
parent 7784a9ceac
commit 3b4279f772

View file

@ -679,8 +679,8 @@ miptree_create(struct brw_context *brw,
enum intel_miptree_create_flags flags)
{
const struct gen_device_info *devinfo = &brw->screen->devinfo;
const uint32_t alloc_flags = (flags & MIPTREE_CREATE_BUSY) ?
BO_ALLOC_BUSY : 0;
const uint32_t alloc_flags =
(flags & MIPTREE_CREATE_BUSY || num_samples > 1) ? BO_ALLOC_BUSY : 0;
isl_tiling_flags_t tiling_flags = ISL_TILING_ANY_MASK;
/* TODO: This used to be because there wasn't BLORP to handle Y-tiling. */