r600: add PIPE_SHADER_IR_NATIVE to supported shaders for cs

Acked-by: Pierre Moreau <pierre.morrow@free.fr>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Timothy Arceri 2018-02-09 11:59:54 +11:00
parent ce836487b8
commit 3af4f34e61

View file

@ -603,10 +603,14 @@ static int r600_get_shader_param(struct pipe_screen* pscreen,
} else {
return PIPE_SHADER_IR_TGSI;
}
case PIPE_SHADER_CAP_SUPPORTED_IRS:
case PIPE_SHADER_CAP_SUPPORTED_IRS: {
int ir = 0;
if (shader == PIPE_SHADER_COMPUTE)
ir = 1 << PIPE_SHADER_IR_NATIVE;
if (rscreen->b.family >= CHIP_CEDAR)
return (1 << PIPE_SHADER_IR_TGSI);
return 0;
ir |= 1 << PIPE_SHADER_IR_TGSI;
return ir;
}
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
if (rscreen->b.family == CHIP_ARUBA ||
rscreen->b.family == CHIP_CAYMAN ||