nouveau: match latest gallium changes

This commit is contained in:
Ben Skeggs 2007-12-18 11:27:44 +11:00
parent 015871a075
commit 3af35c6dfa
5 changed files with 76 additions and 360 deletions

View file

@ -6,39 +6,6 @@
#include "nv40_dma.h"
#include "nv40_state.h"
static void *
nv40_alpha_test_state_create(struct pipe_context *pipe,
const struct pipe_alpha_test_state *cso)
{
struct nv40_alpha_test_state *at;
at = malloc(sizeof(struct nv40_alpha_test_state));
at->enabled = cso->enabled ? 1 : 0;
at->func = nvgl_comparison_op(cso->func);
at->ref = float_to_ubyte(cso->ref);
return (void *)at;
}
static void
nv40_alpha_test_state_bind(struct pipe_context *pipe, void *hwcso)
{
struct nv40_context *nv40 = (struct nv40_context *)pipe;
struct nv40_alpha_test_state *at = hwcso;
BEGIN_RING(curie, NV40TCL_ALPHA_TEST_ENABLE, 3);
OUT_RING (at->enabled);
OUT_RING (at->func);
OUT_RING (at->ref);
}
static void
nv40_alpha_test_state_delete(struct pipe_context *pipe, void *hwcso)
{
free(hwcso);
}
static void *
nv40_blend_state_create(struct pipe_context *pipe,
const struct pipe_blend_state *cso)
@ -414,61 +381,59 @@ nv40_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
free(hwcso);
}
static void *
nv40_depth_stencil_state_create(struct pipe_context *pipe,
const struct pipe_depth_stencil_state *cso)
static void
nv40_translate_stencil(const struct pipe_depth_stencil_alpha_state *cso,
unsigned idx, struct nv40_stencil_push *hw)
{
struct nv40_depth_stencil_state *zs;
hw->enable = cso->stencil[idx].enabled ? 1 : 0;
hw->wmask = cso->stencil[idx].write_mask;
hw->func = nvgl_comparison_op(cso->stencil[idx].func);
hw->ref = cso->stencil[idx].ref_value;
hw->vmask = cso->stencil[idx].value_mask;
hw->fail = nvgl_stencil_op(cso->stencil[idx].fail_op);
hw->zfail = nvgl_stencil_op(cso->stencil[idx].zfail_op);
hw->zpass = nvgl_stencil_op(cso->stencil[idx].zpass_op);
}
/*XXX: ignored:
* depth.occlusion_count
* depth.clear
* stencil.clear_value
*/
zs = malloc(sizeof(struct nv40_depth_stencil_state));
static void *
nv40_depth_stencil_alpha_state_create(struct pipe_context *pipe,
const struct pipe_depth_stencil_alpha_state *cso)
{
struct nv40_depth_stencil_alpha_state *hw;
zs->depth.func = nvgl_comparison_op(cso->depth.func);
zs->depth.write_enable = cso->depth.writemask ? 1 : 0;
zs->depth.test_enable = cso->depth.enabled ? 1 : 0;
hw = malloc(sizeof(struct nv40_depth_stencil_alpha_state));
zs->stencil.back.enable = cso->stencil.back_enabled ? 1 : 0;
zs->stencil.back.wmask = cso->stencil.write_mask[1];
zs->stencil.back.func =
nvgl_comparison_op(cso->stencil.back_func);
zs->stencil.back.ref = cso->stencil.ref_value[1];
zs->stencil.back.vmask = cso->stencil.value_mask[1];
zs->stencil.back.fail = nvgl_stencil_op(cso->stencil.back_fail_op);
zs->stencil.back.zfail = nvgl_stencil_op(cso->stencil.back_zfail_op);
zs->stencil.back.zpass = nvgl_stencil_op(cso->stencil.back_zpass_op);
hw->depth.func = nvgl_comparison_op(cso->depth.func);
hw->depth.write_enable = cso->depth.writemask ? 1 : 0;
hw->depth.test_enable = cso->depth.enabled ? 1 : 0;
zs->stencil.front.enable= cso->stencil.front_enabled ? 1 : 0;
zs->stencil.front.wmask = cso->stencil.write_mask[0];
zs->stencil.front.func =
nvgl_comparison_op(cso->stencil.front_func);
zs->stencil.front.ref = cso->stencil.ref_value[0];
zs->stencil.front.vmask = cso->stencil.value_mask[0];
zs->stencil.front.fail = nvgl_stencil_op(cso->stencil.front_fail_op);
zs->stencil.front.zfail = nvgl_stencil_op(cso->stencil.front_zfail_op);
zs->stencil.front.zpass = nvgl_stencil_op(cso->stencil.front_zpass_op);
nv40_translate_stencil(cso, 0, &hw->stencil.front);
nv40_translate_stencil(cso, 1, &hw->stencil.back);
return (void *)zs;
hw->alpha.enabled = cso->alpha.enabled ? 1 : 0;
hw->alpha.func = nvgl_comparison_op(cso->alpha.func);
hw->alpha.ref = float_to_ubyte(cso->alpha.ref);
return (void *)hw;
}
static void
nv40_depth_stencil_state_bind(struct pipe_context *pipe, void *hwcso)
nv40_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso)
{
struct nv40_context *nv40 = (struct nv40_context *)pipe;
struct nv40_depth_stencil_state *zs = hwcso;
struct nv40_depth_stencil_alpha_state *hw = hwcso;
BEGIN_RING(curie, NV40TCL_DEPTH_FUNC, 3);
OUT_RINGp ((uint32_t *)&zs->depth, 3);
OUT_RINGp ((uint32_t *)&hw->depth, 3);
BEGIN_RING(curie, NV40TCL_STENCIL_BACK_ENABLE, 16);
OUT_RINGp ((uint32_t *)&zs->stencil.back, 8);
OUT_RINGp ((uint32_t *)&zs->stencil.front, 8);
OUT_RINGp ((uint32_t *)&hw->stencil.back, 8);
OUT_RINGp ((uint32_t *)&hw->stencil.front, 8);
BEGIN_RING(curie, NV40TCL_ALPHA_TEST_ENABLE, 3);
OUT_RINGp ((uint32_t *)&hw->alpha.enabled, 3);
}
static void
nv40_depth_stencil_state_delete(struct pipe_context *pipe, void *hwcso)
nv40_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
{
free(hwcso);
}
@ -785,10 +750,6 @@ nv40_set_vertex_element(struct pipe_context *pipe, unsigned index,
void
nv40_init_state_functions(struct nv40_context *nv40)
{
nv40->pipe.create_alpha_test_state = nv40_alpha_test_state_create;
nv40->pipe.bind_alpha_test_state = nv40_alpha_test_state_bind;
nv40->pipe.delete_alpha_test_state = nv40_alpha_test_state_delete;
nv40->pipe.create_blend_state = nv40_blend_state_create;
nv40->pipe.bind_blend_state = nv40_blend_state_bind;
nv40->pipe.delete_blend_state = nv40_blend_state_delete;
@ -802,9 +763,12 @@ nv40_init_state_functions(struct nv40_context *nv40)
nv40->pipe.bind_rasterizer_state = nv40_rasterizer_state_bind;
nv40->pipe.delete_rasterizer_state = nv40_rasterizer_state_delete;
nv40->pipe.create_depth_stencil_state = nv40_depth_stencil_state_create;
nv40->pipe.bind_depth_stencil_state = nv40_depth_stencil_state_bind;
nv40->pipe.delete_depth_stencil_state = nv40_depth_stencil_state_delete;
nv40->pipe.create_depth_stencil_alpha_state =
nv40_depth_stencil_alpha_state_create;
nv40->pipe.bind_depth_stencil_alpha_state =
nv40_depth_stencil_alpha_state_bind;
nv40->pipe.delete_depth_stencil_alpha_state =
nv40_depth_stencil_alpha_state_delete;
nv40->pipe.create_vs_state = nv40_vp_state_create;
nv40->pipe.bind_vs_state = nv40_vp_state_bind;

View file

@ -3,12 +3,6 @@
#include "pipe/p_state.h"
struct nv40_alpha_test_state {
uint32_t enabled;
uint32_t func;
uint32_t ref;
};
struct nv40_blend_state {
uint32_t b_enable;
uint32_t b_srcfunc;
@ -106,12 +100,6 @@ struct nv40_fragment_program {
uint32_t fp_control;
};
struct nv40_depth_push {
uint32_t func;
uint32_t write_enable;
uint32_t test_enable;
};
struct nv40_stencil_push {
uint32_t enable;
uint32_t wmask;
@ -123,12 +111,23 @@ struct nv40_stencil_push {
uint32_t zpass;
};
struct nv40_depth_stencil_state {
struct nv40_depth_push depth;
union {
struct nv40_depth_stencil_alpha_state {
struct {
uint32_t func;
uint32_t write_enable;
uint32_t test_enable;
} depth;
struct {
struct nv40_stencil_push back;
struct nv40_stencil_push front;
} stencil;
struct {
uint32_t enabled;
uint32_t func;
uint32_t ref;
} alpha;
};
struct nv40_miptree {

View file

@ -31,88 +31,7 @@
#include "pipe/p_util.h"
#include "pipe/p_winsys.h"
#include "pipe/p_inlines.h"
#include "pipe/softpipe/sp_rgba_tile.h"
#define CLIP_TILE \
do { \
if (x >= ps->width) \
return; \
if (y >= ps->height) \
return; \
if (x + w > ps->width) \
w = ps->width - x; \
if (y + h > ps->height) \
h = ps->height -y; \
} while(0)
/*
* XXX note: same as code in sp_surface.c
*/
static void
nv40_get_tile(struct pipe_context *pipe,
struct pipe_surface *ps,
uint x, uint y, uint w, uint h,
void *p, int dst_stride)
{
const uint cpp = ps->cpp;
const uint w0 = w;
const ubyte *pSrc;
ubyte *pDest;
uint i;
assert(ps->map);
CLIP_TILE;
if (dst_stride == 0) {
dst_stride = w0 * cpp;
}
pSrc = ps->map + ps->offset + (y * ps->pitch + x) * cpp;
pDest = (ubyte *) p;
for (i = 0; i < h; i++) {
memcpy(pDest, pSrc, w0 * cpp);
pDest += dst_stride;
pSrc += ps->pitch * cpp;
}
}
/*
* XXX note: same as code in sp_surface.c
*/
static void
nv40_put_tile(struct pipe_context *pipe,
struct pipe_surface *ps,
uint x, uint y, uint w, uint h,
const void *p, int src_stride)
{
const uint cpp = ps->cpp;
const uint w0 = w;
const ubyte *pSrc;
ubyte *pDest;
uint i;
assert(ps->map);
CLIP_TILE;
if (src_stride == 0) {
src_stride = w0 * cpp;
}
pSrc = (const ubyte *) p;
pDest = ps->map + ps->offset + (y * ps->pitch + x) * cpp;
for (i = 0; i < h; i++) {
memcpy(pDest, pSrc, w0 * cpp);
pDest += ps->pitch * cpp;
pSrc += src_stride;
}
}
#include "pipe/util/p_tile.h"
static struct pipe_surface *
nv40_get_tex_surface(struct pipe_context *pipe,
@ -185,10 +104,10 @@ void
nv40_init_surface_functions(struct nv40_context *nv40)
{
nv40->pipe.get_tex_surface = nv40_get_tex_surface;
nv40->pipe.get_tile = nv40_get_tile;
nv40->pipe.put_tile = nv40_put_tile;
nv40->pipe.get_tile_rgba = softpipe_get_tile_rgba;
nv40->pipe.put_tile_rgba = softpipe_put_tile_rgba;
nv40->pipe.get_tile = pipe_get_tile_raw;
nv40->pipe.put_tile = pipe_put_tile_raw;
nv40->pipe.get_tile_rgba = pipe_get_tile_rgba;
nv40->pipe.put_tile_rgba = pipe_put_tile_rgba;
nv40->pipe.surface_data = nv40_surface_data;
nv40->pipe.surface_copy = nv40_surface_copy;
nv40->pipe.surface_fill = nv40_surface_fill;

View file

@ -6,23 +6,6 @@
#include "nv50_dma.h"
#include "nv50_state.h"
static void *
nv50_alpha_test_state_create(struct pipe_context *pipe,
const struct pipe_alpha_test_state *cso)
{
return NULL;
}
static void
nv50_alpha_test_state_bind(struct pipe_context *pipe, void *hwcso)
{
}
static void
nv50_alpha_test_state_delete(struct pipe_context *pipe, void *hwcso)
{
}
static void *
nv50_blend_state_create(struct pipe_context *pipe,
const struct pipe_blend_state *cso)
@ -82,19 +65,19 @@ nv50_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
}
static void *
nv50_depth_stencil_state_create(struct pipe_context *pipe,
const struct pipe_depth_stencil_state *cso)
nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe,
const struct pipe_depth_stencil_alpha_state *cso)
{
return NULL;
}
static void
nv50_depth_stencil_state_bind(struct pipe_context *pipe, void *hwcso)
nv50_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso)
{
}
static void
nv50_depth_stencil_state_delete(struct pipe_context *pipe, void *hwcso)
nv50_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
{
}
@ -187,10 +170,6 @@ nv50_set_vertex_element(struct pipe_context *pipe, unsigned index,
void
nv50_init_state_functions(struct nv50_context *nv50)
{
nv50->pipe.create_alpha_test_state = nv50_alpha_test_state_create;
nv50->pipe.bind_alpha_test_state = nv50_alpha_test_state_bind;
nv50->pipe.delete_alpha_test_state = nv50_alpha_test_state_delete;
nv50->pipe.create_blend_state = nv50_blend_state_create;
nv50->pipe.bind_blend_state = nv50_blend_state_bind;
nv50->pipe.delete_blend_state = nv50_blend_state_delete;
@ -204,9 +183,12 @@ nv50_init_state_functions(struct nv50_context *nv50)
nv50->pipe.bind_rasterizer_state = nv50_rasterizer_state_bind;
nv50->pipe.delete_rasterizer_state = nv50_rasterizer_state_delete;
nv50->pipe.create_depth_stencil_state = nv50_depth_stencil_state_create;
nv50->pipe.bind_depth_stencil_state = nv50_depth_stencil_state_bind;
nv50->pipe.delete_depth_stencil_state = nv50_depth_stencil_state_delete;
nv50->pipe.create_depth_stencil_alpha_state =
nv50_depth_stencil_alpha_state_create;
nv50->pipe.bind_depth_stencil_alpha_state =
nv50_depth_stencil_alpha_state_bind;
nv50->pipe.delete_depth_stencil_alpha_state =
nv50_depth_stencil_alpha_state_delete;
nv50->pipe.create_vs_state = nv50_vp_state_create;
nv50->pipe.bind_vs_state = nv50_vp_state_bind;

View file

@ -31,155 +31,7 @@
#include "pipe/p_util.h"
#include "pipe/p_winsys.h"
#include "pipe/p_inlines.h"
#define CLIP_TILE \
do { \
if (x >= ps->width) \
return; \
if (y >= ps->height) \
return; \
if (x + w > ps->width) \
w = ps->width - x; \
if (y + h > ps->height) \
h = ps->height -y; \
} while(0)
/**
* Note: this is exactly like a8r8g8b8_get_tile() in sp_surface.c
* Share it someday.
*/
static void
nv50_get_tile_rgba(struct pipe_context *pipe,
struct pipe_surface *ps,
uint x, uint y, uint w, uint h, float *p)
{
const unsigned *src
= ((const unsigned *) (ps->map + ps->offset))
+ y * ps->pitch + x;
unsigned i, j;
unsigned w0 = w;
CLIP_TILE;
switch (ps->format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
for (i = 0; i < h; i++) {
float *pRow = p;
for (j = 0; j < w; j++) {
const unsigned pixel = src[j];
pRow[0] = UBYTE_TO_FLOAT((pixel >> 16) & 0xff);
pRow[1] = UBYTE_TO_FLOAT((pixel >> 8) & 0xff);
pRow[2] = UBYTE_TO_FLOAT((pixel >> 0) & 0xff);
pRow[3] = UBYTE_TO_FLOAT((pixel >> 24) & 0xff);
pRow += 4;
}
src += ps->pitch;
p += w0 * 4;
}
break;
case PIPE_FORMAT_Z24S8_UNORM:
{
const float scale = 1.0 / (float) 0xffffff;
for (i = 0; i < h; i++) {
float *pRow = p;
for (j = 0; j < w; j++) {
const unsigned pixel = src[j];
pRow[0] =
pRow[1] =
pRow[2] =
pRow[3] = ((pixel & 0xffffff) >> 8) * scale;
pRow += 4;
}
src += ps->pitch;
p += w0 * 4;
}
}
break;
default:
assert(0);
}
}
static void
nv50_put_tile_rgba(struct pipe_context *pipe,
struct pipe_surface *ps,
uint x, uint y, uint w, uint h, const float *p)
{
/* TODO */
assert(0);
}
/*
* XXX note: same as code in sp_surface.c
*/
static void
nv50_get_tile(struct pipe_context *pipe,
struct pipe_surface *ps,
uint x, uint y, uint w, uint h,
void *p, int dst_stride)
{
const uint cpp = ps->cpp;
const uint w0 = w;
const ubyte *pSrc;
ubyte *pDest;
uint i;
assert(ps->map);
CLIP_TILE;
if (dst_stride == 0) {
dst_stride = w0 * cpp;
}
pSrc = ps->map + ps->offset + (y * ps->pitch + x) * cpp;
pDest = (ubyte *) p;
for (i = 0; i < h; i++) {
memcpy(pDest, pSrc, w0 * cpp);
pDest += dst_stride;
pSrc += ps->pitch * cpp;
}
}
/*
* XXX note: same as code in sp_surface.c
*/
static void
nv50_put_tile(struct pipe_context *pipe,
struct pipe_surface *ps,
uint x, uint y, uint w, uint h,
const void *p, int src_stride)
{
const uint cpp = ps->cpp;
const uint w0 = w;
const ubyte *pSrc;
ubyte *pDest;
uint i;
assert(ps->map);
CLIP_TILE;
if (src_stride == 0) {
src_stride = w0 * cpp;
}
pSrc = (const ubyte *) p;
pDest = ps->map + ps->offset + (y * ps->pitch + x) * cpp;
for (i = 0; i < h; i++) {
memcpy(pDest, pSrc, w0 * cpp);
pDest += ps->pitch * cpp;
pSrc += src_stride;
}
}
#include "pipe/util/p_tile.h"
static struct pipe_surface *
nv50_get_tex_surface(struct pipe_context *pipe,
@ -230,10 +82,10 @@ void
nv50_init_surface_functions(struct nv50_context *nv50)
{
nv50->pipe.get_tex_surface = nv50_get_tex_surface;
nv50->pipe.get_tile = nv50_get_tile;
nv50->pipe.put_tile = nv50_put_tile;
nv50->pipe.get_tile_rgba = nv50_get_tile_rgba;
nv50->pipe.put_tile_rgba = nv50_put_tile_rgba;
nv50->pipe.get_tile = pipe_get_tile_raw;
nv50->pipe.put_tile = pipe_put_tile_raw;
nv50->pipe.get_tile_rgba = pipe_get_tile_rgba;
nv50->pipe.put_tile_rgba = pipe_put_tile_rgba;
nv50->pipe.surface_data = nv50_surface_data;
nv50->pipe.surface_copy = nv50_surface_copy;
nv50->pipe.surface_fill = nv50_surface_fill;