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zink: add stencil border color clamping
fixes (tu): dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_uint_stencil dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_float_depth_uint_stencil_sample_stencil dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_unorm_depth_uint_stencil_sample_stencil Reviewed-by: Emma Anholt <emma@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18598>
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1 changed files with 7 additions and 4 deletions
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@ -423,12 +423,15 @@ zink_create_sampler_state(struct pipe_context *pctx,
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memcpy(&cbci.customBorderColor, &state->border_color, sizeof(union pipe_color_union));
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} else {
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if (util_format_is_depth_or_stencil(state->border_color_format)) {
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if (is_integer)
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if (is_integer) {
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cbci.format = VK_FORMAT_S8_UINT;
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else
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for (unsigned i = 0; i < 4; i++)
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cbci.customBorderColor.uint32[i] = CLAMP(state->border_color.ui[i], 0, 255);
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} else {
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cbci.format = zink_get_format(screen, util_format_get_depth_only(state->border_color_format));
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/* these are identical unions */
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memcpy(&cbci.customBorderColor, &state->border_color, sizeof(union pipe_color_union));
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/* these are identical unions */
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memcpy(&cbci.customBorderColor, &state->border_color, sizeof(union pipe_color_union));
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}
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} else {
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cbci.format = zink_get_format(screen, state->border_color_format);
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for (unsigned i = 0; i < 4; i++) {
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