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st/mesa: remove unused TGSI-only debug printing functions
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
parent
d29a332862
commit
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7 changed files with 0 additions and 68 deletions
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@ -32,10 +32,6 @@
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#include "pipe/p_compiler.h"
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#include "util/u_debug.h"
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extern void
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st_print_current(void);
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#define DEBUG_PIPE 0x1
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#define DEBUG_TGSI 0x2
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#define DEBUG_TEX 0x4
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@ -29,7 +29,6 @@
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#include "st_cb_bitmap.h"
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#include "tgsi/tgsi_transform.h"
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#include "tgsi/tgsi_scan.h"
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#include "tgsi/tgsi_dump.h"
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#include "util/u_debug.h"
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struct tgsi_bitmap_transform {
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@ -32,7 +32,6 @@
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#include "pipe/p_state.h"
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#include "pipe/p_shader_tokens.h"
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#include "tgsi/tgsi_dump.h"
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#include "cso_cache/cso_cache.h"
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@ -73,37 +72,6 @@ st_debug_init(void)
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}
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/**
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* Print current state. May be called from inside gdb to see currently
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* bound vertex/fragment shaders and associated constants.
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*/
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void
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st_print_current(void)
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{
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GET_CURRENT_CONTEXT(ctx);
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struct st_context *st = st_context(ctx);
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#if 0
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int i;
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printf("Vertex Transform Inputs:\n");
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for (i = 0; i < st->vp->state.num_inputs; i++) {
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printf(" Slot %d: VERT_ATTRIB_%d\n", i, st->vp->index_to_input[i]);
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}
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#endif
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if (st->vp->variants)
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tgsi_dump(st->vp->variants[0].tokens, 0);
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if (st->vp->Base.Parameters)
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_mesa_print_parameter_list(st->vp->Base.Parameters);
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tgsi_dump(st->fp->state.tokens, 0);
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if (st->fp->Base.Parameters)
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_mesa_print_parameter_list(st->fp->Base.Parameters);
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}
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/**
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* Installed as pipe_debug_callback when GL_DEBUG_OUTPUT is enabled.
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*/
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@ -34,10 +34,6 @@
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struct st_context;
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extern void
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st_print_current(void);
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#define DEBUG_MESA 0x1
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#define DEBUG_PRINT_IR 0x2
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#define DEBUG_CONSTANTS 0x4
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@ -2002,29 +2002,6 @@ st_destroy_program_variants(struct st_context *st)
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}
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/**
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* For debugging, print/dump the current vertex program.
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*/
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void
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st_print_current_vertex_program(void)
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{
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GET_CURRENT_CONTEXT(ctx);
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if (ctx->VertexProgram._Current) {
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struct st_vertex_program *stvp =
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(struct st_vertex_program *) ctx->VertexProgram._Current;
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struct st_vp_variant *stv;
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debug_printf("Vertex program %u\n", stvp->Base.Id);
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for (stv = stvp->variants; stv; stv = stv->next) {
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debug_printf("variant %p\n", stv);
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tgsi_dump(stv->tokens, 0);
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}
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}
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}
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/**
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* Compile one shader variant.
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*/
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@ -377,9 +377,6 @@ extern bool
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st_translate_common_program(struct st_context *st,
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struct st_common_program *stcp);
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extern void
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st_print_current_vertex_program(void);
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extern void
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st_precompile_shader_variant(struct st_context *st,
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struct gl_program *prog);
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@ -26,7 +26,6 @@
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#include "st_tgsi_lower_yuv.h"
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#include "tgsi/tgsi_transform.h"
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#include "tgsi/tgsi_scan.h"
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#include "tgsi/tgsi_dump.h"
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#include "util/u_debug.h"
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#include "util/bitscan.h"
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