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ci: review initial ANGLE flakes
The initial flake list introduced pointed to specific tests, but we face other tests in the same family quite often. It is better to transform this to regular expressions to group them better. Signed-off-by: Sergi Blanch Torne <sergi.blanch.torne@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/42238>
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1 changed files with 4 additions and 40 deletions
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@ -339,46 +339,10 @@ gmem-dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_r
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KHR-GL46.shader_storage_buffer_object.advanced-switchBuffers
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# Initial ANGLE flakes
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angle-dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_rgba4444_51_4
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angle-dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_r8
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angle-dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_rg16f
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angle-dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_rg32f
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angle-dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_rgba16f
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angle-dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_rgba32f
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angle-dEQP-GLES3.functional.fbo.blit.conversion.r16i_to_r8i
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angle-dEQP-GLES3.functional.fbo.blit.conversion.r16i_to_rg16i
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angle-dEQP-GLES3.functional.fbo.blit.conversion.r16ui_to_r8ui
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angle-dEQP-GLES3.functional.fbo.blit.conversion.r16ui_to_r16ui
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angle-dEQP-GLES3.functional.fbo.blit.conversion.r16ui_to_r32ui
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angle-dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_rg8
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angle-dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_srgb8_alpha8
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angle-dEQP-GLES3.functional.texture.format.sized.cube.r16ui_npot
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angle-dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb565_2d_array
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angle-dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgba4_2d_array
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angle-dEQP-GLES3.functional.texture.specification.texstorage2d.format.r16f_2d
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angle-dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba4_cube
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16ui.cubemap_to_texture3d
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8.cubemap_to_cubemap
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.cubemap_to_texture3d
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.cubemap_to_cubemap
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.cubemap_to_texture2d_array
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.cubemap_to_renderbuffer
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8ui.cubemap_to_cubemap
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.texture3d_to_cubemap
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.cubemap_to_cubemap
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.cubemap_to_texture2d_array
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture2d_to_cubemap
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture2d_to_cubemap
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_to_cubemap
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture2d_to_cubemap
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture2d_to_cubemap
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8i.texture2d_array_to_renderbuffer
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture2d_array_to_texture2d_array
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.cubemap_to_texture2d
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.renderbuffer_to_cubemap
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture2d_to_cubemap
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angle-dEQP-GLES31.functional.state_query.program.tesselation_shader_state_get_programiv
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angle-dEQP-GLES31.functional.texture.specification.texsubimage3d_depth.depth_component16_cube_array
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angle-dEQP-GLES3.functional.fbo.blit.conversion.*
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angle-dEQP-GLES3.functional.texture.format.*
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angle-dEQP-GLES3.functional.texture.specification.*
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angle-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.*
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# Autotune regression
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angle-dEQP-GLES3.functional.fbo.msaa.4_samples.rgb5_a1
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