mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-06 21:50:11 +01:00
nir: Add a concept of per-member structs and a lowering pass
This adds a concept of "members" to a variable with an interface type. It allows you to specify the full variable data for each member of the interface instead of once for the variable. We also add a lowering pass to lower those variables to a sequence of variables and rewrite all the derefs accordingly. Acked-by: Rob Clark <robdclark@gmail.com> Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Acked-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
parent
eb40540b8a
commit
39bf61aa37
7 changed files with 331 additions and 0 deletions
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@ -295,6 +295,7 @@ NIR_FILES = \
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nir/nir_search_helpers.h \
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nir/nir_serialize.c \
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nir/nir_serialize.h \
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nir/nir_split_per_member_structs.c \
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nir/nir_split_var_copies.c \
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nir/nir_sweep.c \
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nir/nir_to_lcssa.c \
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@ -180,6 +180,7 @@ files_libnir = files(
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'nir_search_helpers.h',
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'nir_serialize.c',
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'nir_serialize.h',
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'nir_split_per_member_structs.c',
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'nir_split_var_copies.c',
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'nir_sweep.c',
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'nir_to_lcssa.c',
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@ -370,6 +370,17 @@ typedef struct nir_variable {
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* \sa ir_variable::location
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*/
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const struct glsl_type *interface_type;
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/**
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* Description of per-member data for per-member struct variables
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*
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* This is used for variables which are actually an amalgamation of
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* multiple entities such as a struct of built-in values or a struct of
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* inputs each with their own layout specifier. This is only allowed on
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* variables with a struct or array of array of struct type.
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*/
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unsigned num_members;
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struct nir_variable_data *members;
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} nir_variable;
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#define nir_foreach_variable(var, var_list) \
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@ -2678,6 +2689,7 @@ void nir_dump_cfg(nir_shader *shader, FILE *fp);
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int nir_gs_count_vertices(const nir_shader *shader);
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bool nir_split_var_copies(nir_shader *shader);
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bool nir_split_per_member_structs(nir_shader *shader);
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bool nir_lower_returns_impl(nir_function_impl *impl);
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bool nir_lower_returns(nir_shader *shader);
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@ -161,6 +161,14 @@ nir_variable_clone(const nir_variable *var, nir_shader *shader)
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}
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nvar->interface_type = var->interface_type;
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nvar->num_members = var->num_members;
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if (var->num_members) {
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nvar->members = ralloc_array(nvar, struct nir_variable_data,
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var->num_members);
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memcpy(nvar->members, var->members,
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var->num_members * sizeof(*var->members));
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}
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return nvar;
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}
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@ -149,6 +149,11 @@ write_variable(write_ctx *ctx, const nir_variable *var)
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blob_write_uint32(ctx->blob, !!(var->interface_type));
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if (var->interface_type)
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encode_type_to_blob(ctx->blob, var->interface_type);
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blob_write_uint32(ctx->blob, var->num_members);
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if (var->num_members > 0) {
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blob_write_bytes(ctx->blob, (uint8_t *) var->members,
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var->num_members * sizeof(*var->members));
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}
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}
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static nir_variable *
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@ -180,6 +185,13 @@ read_variable(read_ctx *ctx)
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var->interface_type = decode_type_from_blob(ctx->blob);
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else
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var->interface_type = NULL;
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var->num_members = blob_read_uint32(ctx->blob);
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if (var->num_members > 0) {
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var->members = ralloc_array(var, struct nir_variable_data,
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var->num_members);
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blob_copy_bytes(ctx->blob, (uint8_t *) var->members,
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var->num_members * sizeof(*var->members));
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}
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return var;
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}
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290
src/compiler/nir/nir_split_per_member_structs.c
Normal file
290
src/compiler/nir/nir_split_per_member_structs.c
Normal file
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@ -0,0 +1,290 @@
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/*
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* Copyright © 2018 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "nir.h"
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#include "nir_deref.h"
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struct split_struct_state {
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void *dead_ctx;
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struct hash_table *var_to_member_map;
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};
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static nir_variable *
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find_var_member(struct nir_variable *var, unsigned member,
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struct hash_table *var_to_member_map)
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{
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struct hash_entry *map_entry =
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_mesa_hash_table_search(var_to_member_map, var);
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if (map_entry == NULL)
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return NULL;
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nir_variable **members = map_entry->data;
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assert(member < var->num_members);
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return members[member];
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}
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static const struct glsl_type *
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member_type(const struct glsl_type *type, unsigned index)
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{
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if (glsl_type_is_array(type)) {
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const struct glsl_type *elem =
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member_type(glsl_get_array_element(type), index);
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return glsl_get_array_instance(elem, glsl_get_length(type));
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} else {
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assert(glsl_type_is_struct(type));
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assert(index < glsl_get_length(type));
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return glsl_get_struct_field(type, index);
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}
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}
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static void
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split_variable(struct nir_variable *var, nir_shader *shader,
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struct hash_table *var_to_member_map, void *dead_ctx)
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{
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assert(var->state_slots == NULL);
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/* Constant initializers are currently not handled */
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assert(var->constant_initializer == NULL);
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nir_variable **members =
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ralloc_array(dead_ctx, nir_variable *, var->num_members);
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for (unsigned i = 0; i < var->num_members; i++) {
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char *member_name = NULL;
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if (var->name) {
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/* Calculate a reasonable variable name */
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member_name = ralloc_strdup(dead_ctx, var->name);
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const struct glsl_type *t = var->type;
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while (glsl_type_is_array(t)) {
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ralloc_strcat(&member_name, "[*]");
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t = glsl_get_array_element(t);
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}
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const char *field_name = glsl_get_struct_elem_name(t, i);
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if (field_name) {
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member_name = ralloc_asprintf(dead_ctx, "%s.%s",
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member_name, field_name);
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} else {
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member_name = ralloc_asprintf(dead_ctx, "%s.@%d", member_name, i);
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}
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}
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members[i] =
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nir_variable_create(shader, var->members[i].mode,
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member_type(var->type, i), member_name);
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if (var->interface_type) {
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members[i]->interface_type =
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glsl_get_struct_field(var->interface_type, i);
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}
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members[i]->data = var->members[i];
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}
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_mesa_hash_table_insert(var_to_member_map, var, members);
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}
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static bool
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split_variables_in_list(struct exec_list *var_list, nir_shader *shader,
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struct hash_table *var_to_member_map, void *dead_ctx)
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{
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bool progress = false;
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nir_foreach_variable_safe(var, var_list) {
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if (var->num_members == 0)
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continue;
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split_variable(var, shader, var_to_member_map, dead_ctx);
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exec_node_remove(&var->node);
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progress = true;
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}
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return progress;
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}
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static nir_deref_instr *
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build_member_deref(nir_builder *b, nir_deref_instr *deref, nir_variable *member)
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{
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if (deref->deref_type == nir_deref_type_var) {
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return nir_build_deref_var(b, member);
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} else {
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nir_deref_instr *parent =
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build_member_deref(b, nir_deref_instr_parent(deref), member);
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return nir_build_deref_follower(b, parent, deref);
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}
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}
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static void
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rewrite_deref_instr(nir_builder *b, nir_deref_instr *deref,
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struct hash_table *var_to_member_map)
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{
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/* We must be a struct deref */
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if (deref->deref_type != nir_deref_type_struct)
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return;
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nir_deref_instr *base;
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for (base = nir_deref_instr_parent(deref);
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base && base->deref_type != nir_deref_type_var;
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base = nir_deref_instr_parent(base)) {
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/* If this struct is nested inside another, bail */
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if (base->deref_type == nir_deref_type_struct)
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return;
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}
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/* We must be on a variable with members */
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if (!base || base->var->num_members == 0)
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return;
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nir_variable *member = find_var_member(base->var, deref->strct.index,
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var_to_member_map);
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assert(member);
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b->cursor = nir_before_instr(&deref->instr);
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nir_deref_instr *member_deref =
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build_member_deref(b, nir_deref_instr_parent(deref), member);
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nir_ssa_def_rewrite_uses(&deref->dest.ssa,
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nir_src_for_ssa(&member_deref->dest.ssa));
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/* The referenced variable is no longer valid, clean up the deref */
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nir_deref_instr_remove_if_unused(deref);
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}
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static void
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rewrite_deref_var(nir_instr *instr, nir_deref_var **deref,
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struct hash_table *var_to_member_map)
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{
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if ((*deref)->var->members == 0)
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return;
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nir_deref_struct *strct = NULL;
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for (nir_deref *d = (*deref)->deref.child; d; d = d->child) {
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if (d->deref_type == nir_deref_type_struct) {
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strct = nir_deref_as_struct(d);
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break;
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}
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}
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assert(strct);
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nir_variable *member = find_var_member((*deref)->var, strct->index,
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var_to_member_map);
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nir_deref_var *head = nir_deref_var_create(ralloc_parent(*deref), member);
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nir_deref *tail = &head->deref;
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for (nir_deref *d = (*deref)->deref.child;
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d != &strct->deref; d = d->child) {
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nir_deref_array *arr = nir_deref_as_array(d);
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nir_deref_array *narr = nir_deref_array_create(tail);
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narr->deref.type = glsl_get_array_element(tail->type);
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narr->deref_array_type = arr->deref_array_type;
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narr->base_offset = arr->base_offset;
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if (arr->deref_array_type == nir_deref_array_type_indirect)
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nir_instr_move_src(instr, &narr->indirect, &arr->indirect);
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assert(tail->child == NULL);
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tail->child = &narr->deref;
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tail = &narr->deref;
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}
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ralloc_steal(tail, strct->deref.child);
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tail->child = strct->deref.child;
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ralloc_free(*deref);
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*deref = head;
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}
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static void
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rewrite_intrinsic_instr(nir_intrinsic_instr *intrin,
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struct hash_table *var_to_member_map)
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{
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for (unsigned i = 0;
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i < nir_intrinsic_infos[intrin->intrinsic].num_variables; i++) {
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rewrite_deref_var(&intrin->instr, &intrin->variables[i],
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var_to_member_map);
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}
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}
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static void
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rewrite_tex_instr(nir_tex_instr *tex, struct hash_table *var_to_member_map)
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{
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if (tex->texture)
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rewrite_deref_var(&tex->instr, &tex->texture, var_to_member_map);
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if (tex->sampler)
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rewrite_deref_var(&tex->instr, &tex->sampler, var_to_member_map);
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}
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bool
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nir_split_per_member_structs(nir_shader *shader)
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{
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bool progress = false;
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void *dead_ctx = ralloc_context(NULL);
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struct hash_table *var_to_member_map =
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_mesa_hash_table_create(dead_ctx, _mesa_hash_pointer,
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_mesa_key_pointer_equal);
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progress |= split_variables_in_list(&shader->inputs, shader,
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var_to_member_map, dead_ctx);
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progress |= split_variables_in_list(&shader->outputs, shader,
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var_to_member_map, dead_ctx);
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progress |= split_variables_in_list(&shader->system_values, shader,
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var_to_member_map, dead_ctx);
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if (!progress)
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return false;
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nir_foreach_function(function, shader) {
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if (!function->impl)
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continue;
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nir_builder b;
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nir_builder_init(&b, function->impl);
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nir_foreach_block(block, function->impl) {
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nir_foreach_instr_safe(instr, block) {
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switch (instr->type) {
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case nir_instr_type_deref:
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rewrite_deref_instr(&b, nir_instr_as_deref(instr),
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var_to_member_map);
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break;
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case nir_instr_type_intrinsic:
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rewrite_intrinsic_instr(nir_instr_as_intrinsic(instr),
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var_to_member_map);
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break;
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case nir_instr_type_tex:
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rewrite_tex_instr(nir_instr_as_tex(instr), var_to_member_map);
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break;
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case nir_instr_type_call:
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unreachable("Functions must be inlined before this pass");
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default:
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break;
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}
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}
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}
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}
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ralloc_free(dead_ctx);
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return progress;
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}
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@ -1100,6 +1100,13 @@ validate_var_decl(nir_variable *var, bool is_global, validate_state *state)
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}
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}
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if (var->num_members > 0) {
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const struct glsl_type *without_array = glsl_without_array(var->type);
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validate_assert(state, glsl_type_is_struct(without_array));
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validate_assert(state, var->num_members == glsl_get_length(without_array));
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validate_assert(state, var->members != NULL);
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}
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/*
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* TODO validate some things ir_validate.cpp does (requires more GLSL type
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* support)
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