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r300: Disable vertex program point size; it's almost certainly wrong.
See the conversation between myself and Tommy Schultz Lassen on mesa3d-dev.
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@ -308,10 +308,10 @@ GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten)
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#if 0
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if (OutputsWritten & (1 << VERT_RESULT_FOGC)) ;
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#endif
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if (OutputsWritten & (1 << VERT_RESULT_PSIZ))
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ret |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
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#endif
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return ret;
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}
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