radv: rename a variable in gfx10_copy_shader_query_ace()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35017>
This commit is contained in:
Samuel Pitoiset 2025-05-16 10:32:02 +02:00
parent 266c3bdeaf
commit 3922cc6fbd

View file

@ -75,13 +75,13 @@ gfx10_copy_shader_query_gfx(struct radv_cmd_buffer *cmd_buffer, bool use_gds, ui
}
static void
gfx10_copy_shader_query_ace(struct radv_cmd_buffer *cmd_buffer, uint32_t src_offset, uint64_t src_va)
gfx10_copy_shader_query_ace(struct radv_cmd_buffer *cmd_buffer, uint32_t src_offset, uint64_t dst_va)
{
/* Make sure GDS is idle before copying the value. */
cmd_buffer->gang.flush_bits |= RADV_CMD_FLAG_CS_PARTIAL_FLUSH | RADV_CMD_FLAG_INV_L2;
radv_gang_cache_flush(cmd_buffer);
gfx10_copy_shader_query(cmd_buffer->gang.cs, COPY_DATA_GDS, src_offset, src_va);
gfx10_copy_shader_query(cmd_buffer->gang.cs, COPY_DATA_GDS, src_offset, dst_va);
}
enum radv_event_write {