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radv: rename a variable in gfx10_copy_shader_query_ace()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35017>
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1 changed files with 2 additions and 2 deletions
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@ -75,13 +75,13 @@ gfx10_copy_shader_query_gfx(struct radv_cmd_buffer *cmd_buffer, bool use_gds, ui
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}
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static void
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gfx10_copy_shader_query_ace(struct radv_cmd_buffer *cmd_buffer, uint32_t src_offset, uint64_t src_va)
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gfx10_copy_shader_query_ace(struct radv_cmd_buffer *cmd_buffer, uint32_t src_offset, uint64_t dst_va)
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{
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/* Make sure GDS is idle before copying the value. */
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cmd_buffer->gang.flush_bits |= RADV_CMD_FLAG_CS_PARTIAL_FLUSH | RADV_CMD_FLAG_INV_L2;
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radv_gang_cache_flush(cmd_buffer);
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gfx10_copy_shader_query(cmd_buffer->gang.cs, COPY_DATA_GDS, src_offset, src_va);
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gfx10_copy_shader_query(cmd_buffer->gang.cs, COPY_DATA_GDS, src_offset, dst_va);
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}
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enum radv_event_write {
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