glsl: Remove unused include from glsl_types.cpp

Found with IWYU. Compile-tested on my Ivy-bridge system.
Added comment about core.h being used for MAX2.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
This commit is contained in:
Thomas Helland 2014-06-10 00:57:36 +02:00 committed by Matt Turner
parent 22f5a0b277
commit 38ffbf459b

View file

@ -22,9 +22,7 @@
*/
#include <stdio.h>
#include <stdlib.h>
#include "main/core.h" /* for Elements */
#include "glsl_symbol_table.h"
#include "main/core.h" /* for Elements, MAX2 */
#include "glsl_parser_extras.h"
#include "glsl_types.h"
extern "C" {