panfrost: Set the MALI_WRITES_{Z,S} flags when needed

In order to make Z/S writes from fragment shaders effective, we need
to set the MALI_WRITES_{Z,S} flags when the shader has a
FRAG_RESULT_{DEPTH,STENCIL} output variable.

Now that shaders can change the S value, we can expose the
STENCIL_EXPORT cap.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3697>
This commit is contained in:
Boris Brezillon 2020-01-31 10:55:49 +01:00 committed by Marge Bot
parent 8ed94d38b4
commit 38c20696a5
4 changed files with 17 additions and 1 deletions

View file

@ -114,6 +114,10 @@ panfrost_shader_compile(
case MESA_SHADER_FRAGMENT:
meta->attribute_count = 0;
meta->varying_count = util_bitcount64(s->info.inputs_read);
if (s->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
state->writes_depth = true;
if (s->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL))
state->writes_stencil = true;
break;
case MESA_SHADER_COMPUTE:
/* TODO: images */

View file

@ -961,7 +961,14 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
/* Depending on whether it's legal to in the given shader, we
* try to enable early-z testing (or forward-pixel kill?) */
SET_BIT(ctx->fragment_shader_core.midgard1.flags_lo, MALI_EARLY_Z, !variant->can_discard);
SET_BIT(ctx->fragment_shader_core.midgard1.flags_lo, MALI_EARLY_Z,
!variant->can_discard && !variant->writes_depth);
/* Add the writes Z/S flags if needed. */
SET_BIT(ctx->fragment_shader_core.midgard1.flags_lo,
MALI_WRITES_Z, variant->writes_depth);
SET_BIT(ctx->fragment_shader_core.midgard1.flags_hi,
MALI_WRITES_S, variant->writes_stencil);
/* Any time texturing is used, derivatives are implicitly
* calculated, so we need to enable helper invocations */

View file

@ -210,6 +210,8 @@ struct panfrost_shader_state {
int uniform_count;
bool can_discard;
bool writes_point_size;
bool writes_depth;
bool writes_stencil;
bool reads_point_coord;
bool reads_face;
bool reads_frag_coord;

View file

@ -245,6 +245,9 @@ panfrost_get_param(struct pipe_screen *screen, enum pipe_cap param)
return (int)(system_memory >> 20);
}
case PIPE_CAP_SHADER_STENCIL_EXPORT:
return 1;
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
return 4;