glx: Fix typos

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33556>
This commit is contained in:
Matt Turner 2025-02-14 13:51:17 -05:00 committed by Marge Bot
parent a9139e0f97
commit 388e9e6b33

View file

@ -48,7 +48,7 @@ __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
__GLX_PUT_LONG(24, order);
/*
** NOTE: the doubles that follow are not aligned because of 3
** longs preceeding
** longs preceding
*/
__glFillMap1d(k, order, stride, pnts, (pc + 28));
__GLX_END(cmdlen);
@ -63,7 +63,7 @@ __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
/*
** NOTE: the doubles that follow are not aligned because of 3
** longs preceeding
** longs preceding
*/
if (stride != k) {
GLubyte *buf;
@ -183,7 +183,7 @@ __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr,
/*
** Pack into a u-major ordering.
** NOTE: the doubles that follow are not aligned because of 5
** longs preceeding
** longs preceding
*/
__glFillMap2d(k, uord, vord, ustr, vstr, pnts, (GLdouble *) (pc + 48));
__GLX_END(cmdlen);
@ -201,7 +201,7 @@ __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr,
/*
** NOTE: the doubles that follow are not aligned because of 5
** longs preceeding
** longs preceding
*/
if ((vstr != k) || (ustr != k * vord)) {
GLdouble *buf;