panvk: Upload all variants at the end of compile_shader()

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38821>
This commit is contained in:
Faith Ekstrand 2025-11-05 16:07:48 -05:00 committed by Marge Bot
parent aabdd0f5ca
commit 388a3cff5c

View file

@ -1371,13 +1371,6 @@ panvk_compile_shader(struct panvk_device *dev,
panvk_shader_destroy(&dev->vk, &shader->vk, pAllocator);
return result;
}
result = panvk_shader_upload(dev, variant, pAllocator);
if (result != VK_SUCCESS) {
panvk_shader_destroy(&dev->vk, &shader->vk, pAllocator);
return result;
}
}
} else {
struct panvk_shader_variant *variant =
@ -1399,9 +1392,10 @@ panvk_compile_shader(struct panvk_device *dev,
panvk_shader_destroy(&dev->vk, &shader->vk, pAllocator);
return result;
}
}
panvk_shader_foreach_variant(shader, variant) {
result = panvk_shader_upload(dev, variant, pAllocator);
if (result != VK_SUCCESS) {
panvk_shader_destroy(&dev->vk, &shader->vk, pAllocator);
return result;