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radeonsi: fix the export_prim_id field size in the shader key
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
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1 changed files with 2 additions and 2 deletions
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@ -244,7 +244,7 @@ union si_shader_key {
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uint64_t es_enabled_outputs;
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unsigned as_es:1; /* export shader */
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unsigned as_ls:1; /* local shader */
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unsigned export_prim_id; /* when PS needs it and GS is disabled */
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unsigned export_prim_id:1; /* when PS needs it and GS is disabled */
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} vs;
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struct {
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unsigned prim_mode:3;
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@ -255,7 +255,7 @@ union si_shader_key {
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* This describes how outputs are laid out in memory. */
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uint64_t es_enabled_outputs;
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unsigned as_es:1; /* export shader */
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unsigned export_prim_id; /* when PS needs it and GS is disabled */
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unsigned export_prim_id:1; /* when PS needs it and GS is disabled */
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} tes; /* tessellation evaluation shader */
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};
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