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Enable the tile clear "optimization"
Not really faster yet because we're using the float-valued put/get_tile() functions so we're doing quite a bit of float/int conversion. That can be fixed though...
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@ -28,7 +28,7 @@
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#ifndef SP_TILE_CACHE_H
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#define SP_TILE_CACHE_H
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#define TILE_CLEAR_OPTIMIZATION 0
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#define TILE_CLEAR_OPTIMIZATION 1
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#include "pipe/p_compiler.h"
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