comment about renderbuffers vs. surfaces

This commit is contained in:
Brian 2007-11-02 11:27:39 -06:00
parent 00a133ad19
commit 381b68d804

View file

@ -295,6 +295,11 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
_mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
/*
* XXX Create pipe_surfaces for front/back buffers,
* hand them to state tracker to create a framebuffer object.
*/
{
/* fake frontbuffer */
/* XXX allocation should only happen in the unusual case