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comment about renderbuffers vs. surfaces
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@ -295,6 +295,11 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
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_mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
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/*
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* XXX Create pipe_surfaces for front/back buffers,
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* hand them to state tracker to create a framebuffer object.
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*/
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{
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/* fake frontbuffer */
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/* XXX allocation should only happen in the unusual case
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