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radv: skip pipeline caching with RADV_DEBUG=shaders
in order to create reproducible cache entries. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22029>
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1 changed files with 1 additions and 1 deletions
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@ -3257,7 +3257,7 @@ bool
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radv_pipeline_capture_shaders(const struct radv_device *device, VkPipelineCreateFlags flags)
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{
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return (flags & VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR) ||
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device->keep_shader_info;
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(device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS) || device->keep_shader_info;
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}
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bool
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