enable ARB_vertex_buffer_object for more dri drivers

ARB_vertex_buffer_object looks like a useful extension even for old chips.
The drivers should not need any code to be able to use this extension since
they just use mesa's vbo code anyway.
Newly enabled for i810, mach64, mga, r128, radeon, savage, sis and unichrome.
This commit is contained in:
Roland Scheidegger 2007-03-13 17:43:21 +01:00
parent 4c18d9056b
commit 37e6f760fd
8 changed files with 16 additions and 0 deletions

View file

@ -65,6 +65,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define need_GL_ARB_multisample
#define need_GL_ARB_texture_compression
#define need_GL_ARB_vertex_buffer_object
#include "extension_helper.h"
#ifndef I810_DEBUG
@ -129,6 +130,7 @@ const struct dri_extension card_extensions[] =
{ "GL_ARB_texture_env_combine", NULL },
{ "GL_ARB_texture_env_crossbar", NULL },
{ "GL_ARB_texture_mirrored_repeat", NULL },
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_stencil_wrap", NULL },
{ "GL_EXT_texture_edge_clamp", NULL },
{ "GL_EXT_texture_env_combine", NULL },

View file

@ -58,6 +58,7 @@
#include "vblank.h"
#define need_GL_ARB_multisample
#define need_GL_ARB_vertex_buffer_object
#include "extension_helper.h"
#ifndef MACH64_DEBUG
@ -83,6 +84,7 @@ const struct dri_extension card_extensions[] =
{
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_texture_edge_clamp", NULL },
{ "GL_MESA_ycbcr_texture", NULL },
{ "GL_SGIS_generate_mipmap", NULL },

View file

@ -72,6 +72,7 @@
#define need_GL_ARB_multisample
#define need_GL_ARB_texture_compression
#define need_GL_ARB_vertex_buffer_object
#define need_GL_ARB_vertex_program
#define need_GL_EXT_fog_coord
#define need_GL_EXT_multi_draw_arrays
@ -401,6 +402,7 @@ static const struct dri_extension card_extensions[] =
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
{ "GL_ARB_texture_rectangle", NULL },
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_blend_logic_op", NULL },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{ "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions },

View file

@ -68,6 +68,7 @@ int R128_DEBUG = 0;
#define need_GL_ARB_multisample
#define need_GL_ARB_texture_compression
#define need_GL_ARB_vertex_buffer_object
#define need_GL_EXT_blend_minmax
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
@ -80,6 +81,7 @@ const struct dri_extension card_extensions[] =
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
{ "GL_ARB_texture_env_add", NULL },
{ "GL_ARB_texture_mirrored_repeat", NULL },
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_blend_subtract", GL_EXT_blend_minmax_functions },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{ "GL_EXT_texture_edge_clamp", NULL },

View file

@ -64,6 +64,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define need_GL_ARB_multisample
#define need_GL_ARB_texture_compression
#define need_GL_ARB_vertex_buffer_object
#define need_GL_EXT_blend_minmax
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
@ -122,6 +123,7 @@ const struct dri_extension card_extensions[] =
{ "GL_ARB_texture_env_crossbar", NULL },
{ "GL_ARB_texture_env_dot3", NULL },
{ "GL_ARB_texture_mirrored_repeat", NULL },
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_blend_logic_op", NULL },
{ "GL_EXT_blend_subtract", GL_EXT_blend_minmax_functions },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },

View file

@ -61,6 +61,7 @@
#define need_GL_ARB_multisample
#define need_GL_ARB_texture_compression
#define need_GL_ARB_vertex_buffer_object
#define need_GL_EXT_secondary_color
#include "extension_helper.h"
@ -135,6 +136,7 @@ static const struct dri_extension card_extensions[] =
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_stencil_wrap", NULL },
{ "GL_EXT_texture_lod_bias", NULL },
{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },

View file

@ -60,6 +60,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define need_GL_ARB_multisample
#define need_GL_ARB_texture_compression
#define need_GL_ARB_vertex_buffer_object
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
#include "extension_helper.h"
@ -79,6 +80,7 @@ struct dri_extension card_extensions[] =
{ "GL_ARB_texture_border_clamp", NULL },
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
{ "GL_ARB_texture_mirrored_repeat", NULL },
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
/*{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },*/
{ "GL_EXT_texture_lod_bias", NULL },
{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },

View file

@ -64,6 +64,7 @@
#define need_GL_ARB_multisample
#define need_GL_ARB_point_parameters
#define need_GL_ARB_vertex_buffer_object
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
#include "extension_helper.h"
@ -372,6 +373,7 @@ const struct dri_extension card_extensions[] =
{ "GL_ARB_texture_env_combine", NULL },
/* { "GL_ARB_texture_env_dot3", NULL }, */
{ "GL_ARB_texture_mirrored_repeat", NULL },
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
{ "GL_EXT_stencil_wrap", NULL },