mesa: Add types for AMD_depth_clamp_separate.

Add some basic types and storage for the AMD_depth_clamp_separate
extension.

v2: 1) Drop unnecessary definition (Marek Olsak)
    2) Expose extension in compatibility profile (Marek Olsak)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Sagar Ghuge 2018-07-26 20:08:44 -07:00 committed by Anuj Phogat
parent f663fb5487
commit 379949b967
2 changed files with 4 additions and 0 deletions

View file

@ -9,6 +9,7 @@
EXT(3DFX_texture_compression_FXT1 , TDFX_texture_compression_FXT1 , GLL, GLC, x , x , 1999)
EXT(AMD_conservative_depth , ARB_conservative_depth , GLL, GLC, x , x , 2009)
EXT(AMD_depth_clamp_separate , AMD_depth_clamp_separate , GLL, GLC, x , x , 2009)
EXT(AMD_draw_buffers_blend , ARB_draw_buffers_blend , GLL, GLC, x , x , 2009)
EXT(AMD_framebuffer_multisample_advanced , AMD_framebuffer_multisample_advanced , GLL, GLC, x , ES2, 2018)
EXT(AMD_gpu_shader_int64 , ARB_gpu_shader_int64 , x , GLC, x , x , 2015)

View file

@ -1283,6 +1283,8 @@ struct gl_transform_attrib
GLboolean RescaleNormals; /**< GL_EXT_rescale_normal */
GLboolean RasterPositionUnclipped; /**< GL_IBM_rasterpos_clip */
GLboolean DepthClamp; /**< GL_ARB_depth_clamp */
GLboolean DepthClampNear; /**< GL_AMD_depth_clamp_separate */
GLboolean DepthClampFar; /**< GL_AMD_depth_clamp_separate */
/** GL_ARB_clip_control */
GLenum16 ClipOrigin; /**< GL_LOWER_LEFT or GL_UPPER_LEFT */
GLenum16 ClipDepthMode;/**< GL_NEGATIVE_ONE_TO_ONE or GL_ZERO_TO_ONE */
@ -4257,6 +4259,7 @@ struct gl_extensions
GLboolean OES_viewport_array;
/* vendor extensions */
GLboolean AMD_framebuffer_multisample_advanced;
GLboolean AMD_depth_clamp_separate;
GLboolean AMD_performance_monitor;
GLboolean AMD_pinned_memory;
GLboolean AMD_seamless_cubemap_per_texture;