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mesa: Remove the Map field from texture images.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Brian Paul <brianp@vmware.com>
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@ -156,7 +156,6 @@ struct swrast_texture_image
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* initialized to point within Buffer.
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*/
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void **ImageSlices;
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GLubyte *Map; /**< Pointer to mapped image memory */
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/** Malloc'd texture memory */
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GLubyte *Buffer;
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