freedreno/a3xx: re-enable rgb10_a2 render targets

There were previously regressions regarding border colors, which the
updated swizzle logic resolves.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Rob Clark <robclark@freedesktop.org>
This commit is contained in:
Ilia Mirkin 2014-12-02 21:31:33 -05:00
parent fc94b2c2a0
commit 3674c76edf

View file

@ -182,7 +182,9 @@ static struct fd3_format formats[PIPE_FORMAT_COUNT] = {
_T(A8R8G8B8_SRGB, 8_8_8_8_UNORM, NONE, ZYXW),
_T(X8R8G8B8_SRGB, 8_8_8_8_UNORM, NONE, ZYXW),
V_(R10G10B10A2_UNORM, 10_10_10_2_UNORM, NONE/*R10G10B10A2_UNORM*/, WZYX),
VT(R10G10B10A2_UNORM, 10_10_10_2_UNORM, R10G10B10A2_UNORM, WZYX),
VT(B10G10R10A2_UNORM, 10_10_10_2_UNORM, R10G10B10A2_UNORM, WXYZ),
_T(B10G10R10X2_UNORM, 10_10_10_2_UNORM, R10G10B10A2_UNORM, WXYZ),
V_(R10G10B10A2_SNORM, 10_10_10_2_SNORM, NONE, WZYX),
V_(R10G10B10A2_UINT, 10_10_10_2_UINT, NONE, WZYX),
V_(R10G10B10A2_USCALED, 10_10_10_2_UINT, NONE, WZYX),