Rearrange VERT_* flags to support 4 texture units.

This commit is contained in:
Keith Whitwell 2000-10-30 18:50:42 +00:00
parent 9499e017b7
commit 365dc68c39
2 changed files with 8 additions and 7 deletions

View file

@ -1,4 +1,4 @@
/* $Id: context.c,v 1.100 2000/10/30 16:32:43 brianp Exp $ */
/* $Id: context.c,v 1.101 2000/10/30 18:50:42 keithw Exp $ */
/*
* Mesa 3-D graphics library
@ -904,9 +904,10 @@ init_attrib_groups( GLcontext *ctx )
VERT_SPEC_RGB |
VERT_FOG_COORD |
VERT_EDGE |
VERT_TEX0_1 |
VERT_TEX1_1 |
VERT_TEX2_1 | /* XXX fix for MAX_TEXTURE_UNITS > 3 */
VERT_TEX0_12 |
VERT_TEX1_12 |
VERT_TEX2_12 |
VERT_TEX3_12 |
VERT_MATERIAL);
init_fallback_arrays( ctx );

View file

@ -1,4 +1,4 @@
/* $Id: varray.c,v 1.28 2000/10/30 16:30:56 keithw Exp $ */
/* $Id: varray.c,v 1.29 2000/10/30 18:50:42 keithw Exp $ */
/*
* Mesa 3-D graphics library
@ -408,7 +408,7 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr
ctx->Array.TexCoordFunc[texUnit] = gl_trans_4f_tab[size][TYPE_IDX(type)];
ctx->Array.TexCoordEltFunc[texUnit] = gl_trans_elt_4f_tab[size][TYPE_IDX(type)];
ctx->Array.NewArrayState |= PIPE_TEX(texUnit);
ctx->Array.NewArrayState |= VERT_TEX_ANY(texUnit);
ctx->NewState |= _NEW_ARRAY;
}
@ -1349,7 +1349,7 @@ void gl_update_client_state( GLcontext *ctx )
};
static const GLuint tc_flags[5] = {
0,
VERT_TEX0_1,
VERT_TEX0_12,
VERT_TEX0_12,
VERT_TEX0_123,
VERT_TEX0_1234