ac/nir: set number of channels for packed mrt exports

Bit 0 enables VSRC0 (R in low bits, G high) and bit 2 enables
VSRC1 (B in low bits, A high).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2018-03-08 17:30:05 +01:00
parent 68201ab2da
commit 365850fd68

View file

@ -5910,22 +5910,27 @@ si_llvm_init_export_args(struct radv_shader_context *ctx,
break;
case V_028714_SPI_SHADER_FP16_ABGR:
args->enabled_channels = 0x5;
packf = ac_build_cvt_pkrtz_f16;
break;
case V_028714_SPI_SHADER_UNORM16_ABGR:
args->enabled_channels = 0x5;
packf = ac_build_cvt_pknorm_u16;
break;
case V_028714_SPI_SHADER_SNORM16_ABGR:
args->enabled_channels = 0x5;
packf = ac_build_cvt_pknorm_i16;
break;
case V_028714_SPI_SHADER_UINT16_ABGR:
args->enabled_channels = 0x5;
packi = ac_build_cvt_pk_u16;
break;
case V_028714_SPI_SHADER_SINT16_ABGR:
args->enabled_channels = 0x5;
packi = ac_build_cvt_pk_i16;
break;