st/nine: Fix a leak in Swapchain dtor

Count properly the number of backbuffers,
and use the new info to release the correct
number of buffers

Signed-off-by: Axel Davy <axel.davy@ens.fr>
This commit is contained in:
Axel Davy 2016-11-18 19:11:29 +01:00
parent f78cbbdfaa
commit 35ea402a24
2 changed files with 16 additions and 16 deletions

View file

@ -206,9 +206,7 @@ NineSwapChain9_Resize( struct NineSwapChain9 *This,
/* When we have flip behaviour, d3d9 expects we get back the screen buffer when we flip.
* Here we don't get back the initial content of the screen. To emulate the behaviour
* we allocate an additional buffer */
oldBufferCount = This->params.BackBufferCount ?
(This->params.BackBufferCount +
(This->params.SwapEffect != D3DSWAPEFFECT_COPY)) : 0;
oldBufferCount = This->num_back_buffers;
newBufferCount = pParams->BackBufferCount +
(pParams->SwapEffect != D3DSWAPEFFECT_COPY);
@ -295,6 +293,7 @@ NineSwapChain9_Resize( struct NineSwapChain9 *This,
This->present_handles[i] = NULL;
}
}
This->num_back_buffers = newBufferCount;
for (i = 0; i < newBufferCount; ++i) {
tmplt.bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
@ -498,13 +497,13 @@ NineSwapChain9_dtor( struct NineSwapChain9 *This )
if (This->pool)
_mesa_threadpool_destroy(This, This->pool);
if (This->buffers[0]) {
for (i = 0; i < This->params.BackBufferCount; i++) {
for (i = 0; i < This->num_back_buffers; i++) {
if (This->buffers[i])
NineUnknown_Release(NineUnknown(This->buffers[i]));
if (This->present_handles[i])
ID3DPresent_DestroyD3DWindowBuffer(This->present, This->present_handles[i]);
if (This->present_buffers[i])
pipe_resource_reference(&(This->present_buffers[i]), NULL);
}
if (This->present_buffers[i])
pipe_resource_reference(&(This->present_buffers[i]), NULL);
}
if (This->zsbuf)
NineUnknown_Unbind(NineUnknown(This->zsbuf));
@ -806,32 +805,32 @@ NineSwapChain9_Present( struct NineSwapChain9 *This,
case D3DSWAPEFFECT_DISCARD:
/* rotate the queue */
pipe_resource_reference(&res, This->buffers[0]->base.resource);
for (i = 1; i <= This->params.BackBufferCount; i++) {
for (i = 1; i < This->num_back_buffers; i++) {
NineSurface9_SetResourceResize(This->buffers[i - 1],
This->buffers[i]->base.resource);
}
NineSurface9_SetResourceResize(
This->buffers[This->params.BackBufferCount], res);
This->buffers[This->num_back_buffers - 1], res);
pipe_resource_reference(&res, NULL);
if (This->present_buffers[0]) {
pipe_resource_reference(&res, This->present_buffers[0]);
for (i = 1; i <= This->params.BackBufferCount; i++)
for (i = 1; i < This->num_back_buffers; i++)
pipe_resource_reference(&(This->present_buffers[i-1]), This->present_buffers[i]);
pipe_resource_reference(&(This->present_buffers[This->params.BackBufferCount]), res);
pipe_resource_reference(&(This->present_buffers[This->num_back_buffers - 1]), res);
pipe_resource_reference(&res, NULL);
}
handle_temp = This->present_handles[0];
for (i = 1; i <= This->params.BackBufferCount; i++) {
for (i = 1; i < This->num_back_buffers; i++) {
This->present_handles[i-1] = This->present_handles[i];
}
This->present_handles[This->params.BackBufferCount] = handle_temp;
This->present_handles[This->num_back_buffers - 1] = handle_temp;
task_temp = This->tasks[0];
for (i = 1; i <= This->params.BackBufferCount; i++) {
for (i = 1; i < This->num_back_buffers; i++) {
This->tasks[i-1] = This->tasks[i];
}
This->tasks[This->params.BackBufferCount] = task_temp;
This->tasks[This->num_back_buffers - 1] = task_temp;
break;
case D3DSWAPEFFECT_COPY:

View file

@ -53,6 +53,7 @@ struct NineSwapChain9
D3DDISPLAYMODEEX *mode;
struct d3dadapter9_context *actx;
BOOL implicit;
unsigned num_back_buffers;
/* buffer handles */
struct NineSurface9 *buffers[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1]; /* 0 to BackBufferCount-1 : the back buffers. BackBufferCount : additional buffer */