glsl2/Makefile: Append to DEFINES rather than replacing them.

Otherwise, we lose DEBUG, which causes mtypes.h to set NDEBUG, which
causes assertions to not happen, which is no fun for anyone.
This commit is contained in:
Kenneth Graunke 2010-07-28 16:44:56 -07:00
parent 859fd56245
commit 35cc8b98ec

View file

@ -82,7 +82,7 @@ GLSL2_OBJECTS = \
### Basic defines ###
DEFINES = \
DEFINES += \
$(LIBRARY_DEFINES) \
$(API_DEFINES)