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glsl2/Makefile: Append to DEFINES rather than replacing them.
Otherwise, we lose DEBUG, which causes mtypes.h to set NDEBUG, which causes assertions to not happen, which is no fun for anyone.
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@ -82,7 +82,7 @@ GLSL2_OBJECTS = \
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### Basic defines ###
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DEFINES = \
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DEFINES += \
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$(LIBRARY_DEFINES) \
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$(API_DEFINES)
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