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svga: Fix zslice index to svga_texture_copy_handle_resource()
The zslice index to svga_texture_copy_handle_resource() is not adjusted and should be a signed integer. This patch fixes piglit tests for non-vgpu10 including spec@arb_framebuffer_object@fbo-generatemipmap-3d spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture* 3d Tested with MTT piglit and glretrace
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1 changed files with 10 additions and 7 deletions
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@ -111,18 +111,25 @@ svga_texture_copy_handle_resource(struct svga_context *svga,
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struct svga_winsys_surface *dst,
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unsigned int numMipLevels,
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unsigned int numLayers,
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unsigned int zoffset,
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int zslice_pick,
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unsigned int mipoffset,
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unsigned int layeroffset)
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{
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unsigned int i, j;
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unsigned int zoffset = 0;
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/* A negative zslice_pick implies zoffset at 0, and depth to copy is
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* from the depth of the texture at the particular mipmap level.
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*/
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if (zslice_pick >= 0)
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zoffset = zslice_pick;
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for (i = 0; i < numMipLevels; i++) {
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unsigned int miplevel = i + mipoffset;
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for (j = 0; j < numLayers; j++) {
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if (svga_is_texture_level_defined(src_tex, j+layeroffset, miplevel)) {
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unsigned depth = (zoffset < 0 ?
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unsigned depth = (zslice_pick < 0 ?
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u_minify(src_tex->b.b.depth0, miplevel) : 1);
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svga_texture_copy_handle(svga,
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@ -155,7 +162,6 @@ svga_texture_view_surface(struct svga_context *svga,
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{
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struct svga_screen *ss = svga_screen(svga->pipe.screen);
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struct svga_winsys_surface *handle;
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unsigned z_offset = 0;
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boolean validated;
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SVGA_DBG(DEBUG_PERF,
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@ -205,13 +211,10 @@ svga_texture_view_surface(struct svga_context *svga,
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if (layer_pick < 0)
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layer_pick = 0;
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if (zslice_pick >= 0)
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z_offset = zslice_pick;
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svga_texture_copy_handle_resource(svga, tex, handle,
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key->numMipLevels,
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key->numFaces * key->arraySize,
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z_offset, start_mip, layer_pick);
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zslice_pick, start_mip, layer_pick);
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return handle;
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}
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