vallium: disable VK_KHR_shader_float16_int8.

This is actually a TODO.

Fixes:
dEQP-VK.info.device_mandatory_features

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6381>
This commit is contained in:
Dave Airlie 2020-08-26 13:15:09 +10:00
parent 8f6eb35e09
commit 35a42ff9c5

View file

@ -93,7 +93,7 @@ EXTENSIONS = [
Extension('VK_KHR_sampler_ycbcr_conversion', 1, False),
Extension('VK_KHR_shader_atomic_int64', 1, False),
Extension('VK_KHR_shader_draw_parameters', 1, False),
Extension('VK_KHR_shader_float16_int8', 1, True),
Extension('VK_KHR_shader_float16_int8', 1, False),
Extension('VK_KHR_storage_buffer_storage_class', 1, True),
Extension('VK_KHR_surface', 25, 'VAL_HAS_SURFACE'),
Extension('VK_KHR_surface_protected_capabilities', 1, 'VAL_HAS_SURFACE'),