change __asm statement semantics

This commit is contained in:
Michal Krol 2005-04-15 10:19:27 +00:00
parent d8aa5ffed5
commit 35725a92be
3 changed files with 14 additions and 14 deletions

View file

@ -1,4 +1,4 @@
#!/usr/bin/python
#!/usr/bin/env python
# Mesa 3-D graphics library
# Version: 6.3

View file

@ -17,8 +17,8 @@
// a list of zero or more source variable identifiers. A variable identifier is a variable name
// declared earlier in the code (as a function parameter, local or global variable).
// An instruction name designates an instruction that must be exported by the implementation.
// Each instruction receives data from destination and source variable identifiers and returns
// data in the destination variable identifier.
// Each instruction receives data from source variable identifiers and returns data in the
// destination variable identifier.
//
// It is up to the implementation how to define a particular operator or constructor. If it is
// expected to being used rarely, it can be defined in terms of other operators and constructors,
@ -435,7 +435,7 @@ void __operator = (out mat4 m, const mat4 n) {
//
void __operator += (inout float a, const float b) {
__asm float_add a, b;
__asm float_add a, a, b;
}
void __operator -= (inout float a, const float b) {
@ -443,11 +443,11 @@ void __operator -= (inout float a, const float b) {
}
void __operator *= (inout float a, const float b) {
__asm float_multiply a, b;
__asm float_multiply a, a, b;
}
void __operator /= (inout float a, const float b) {
__asm float_divide a, b;
__asm float_divide a, a, b;
}
void __operator += (inout int x, const int y) {
@ -1309,8 +1309,8 @@ mat4 __operator * (const mat4 m, const mat4 n) {
//
float __operator - (const float a) {
float c = a;
__asm float_negate c;
float c;
__asm float_negate c, a;
return c;
}
@ -1740,4 +1740,4 @@ bool __operator ^^ (const bool a, const bool b) {
bool __operator ! (const bool a) {
return a == false;
}

View file

@ -435,7 +435,7 @@
"\n"
"\n"
"void __operator += (inout float a, const float b) {\n"
" __asm float_add a, b;\n"
" __asm float_add a, a, b;\n"
"}\n"
"\n"
"void __operator -= (inout float a, const float b) {\n"
@ -443,11 +443,11 @@
"}\n"
"\n"
"void __operator *= (inout float a, const float b) {\n"
" __asm float_multiply a, b;\n"
" __asm float_multiply a, a, b;\n"
"}\n"
"\n"
"void __operator /= (inout float a, const float b) {\n"
" __asm float_divide a, b;\n"
" __asm float_divide a, a, b;\n"
"}\n"
"\n"
"void __operator += (inout int x, const int y) {\n"
@ -1309,8 +1309,8 @@
"\n"
"\n"
"float __operator - (const float a) {\n"
" float c = a;\n"
" __asm float_negate c;\n"
" float c;\n"
" __asm float_negate c, a;\n"
" return c;\n"
"}\n"
"\n"