nv30: report 8 maximum inputs

nvfx_fragprog_assign_generic only allows for up to 10/8 texcoords for
nv40/nv30. This fixes compilation of the varying-packing tests.
Furthermore it appears that the last 2 inputs on nv4x don't seem to
work in those tests, so just report 8 everywhere for now.

Tested on NV42, NV44. NV4B appears to have additional problems.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 9.1 9.2 10.0 10.1 <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Ilia Mirkin 2014-01-29 12:36:13 -05:00
parent 2e9ee44797
commit 356aff3a5c

View file

@ -217,7 +217,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return 0;
case PIPE_SHADER_CAP_MAX_INPUTS:
return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10;
return 8; /* should be possible to do 10 with nv4x */
case PIPE_SHADER_CAP_MAX_CONSTS:
return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: