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nv30: report 8 maximum inputs
nvfx_fragprog_assign_generic only allows for up to 10/8 texcoords for nv40/nv30. This fixes compilation of the varying-packing tests. Furthermore it appears that the last 2 inputs on nv4x don't seem to work in those tests, so just report 8 everywhere for now. Tested on NV42, NV44. NV4B appears to have additional problems. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: 9.1 9.2 10.0 10.1 <mesa-stable@lists.freedesktop.org>
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@ -217,7 +217,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
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case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
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return 0;
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case PIPE_SHADER_CAP_MAX_INPUTS:
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return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10;
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return 8; /* should be possible to do 10 with nv4x */
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case PIPE_SHADER_CAP_MAX_CONSTS:
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return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
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case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
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