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radeonsi: remove CB sync after FMASK and DCC decompression
It's not needed according to docs. Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31291>
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1 changed files with 0 additions and 6 deletions
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@ -515,12 +515,6 @@ static void si_blit_decompress_color(struct si_context *sctx, struct si_texture
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util_blitter_custom_color(sctx->blitter, cbsurf, custom_blend);
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si_blitter_end(sctx);
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if (custom_blend == sctx->custom_blend_fmask_decompress ||
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custom_blend == sctx->custom_blend_dcc_decompress) {
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sctx->barrier_flags |= SI_BARRIER_SYNC_AND_INV_CB;
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si_mark_atom_dirty(sctx, &sctx->atoms.s.barrier);
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}
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/* When running FMASK decompression with DCC, we need to run the "eliminate fast clear" pass
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* separately because FMASK decompression doesn't eliminate DCC fast clear. This makes
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* render->texture transitions more expensive. It can be disabled by
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