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i965: Make BLORP do sRGB encode/decode on ES 2 as well.
This should have no effect, as all drivers which support BLORP also support ES 3.0 - so ES 2.0 would be promoted and follow the ES 3 rules. ES 1.0 doesn't have BlitFramebuffer. This is purely to clarify the next patch a bit. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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1 changed files with 2 additions and 2 deletions
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@ -65,7 +65,7 @@ do_blorp_blit(struct brw_context *brw, GLbitfield buffer_bit,
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struct intel_mipmap_tree *src_mt = find_miptree(buffer_bit, src_irb);
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struct intel_mipmap_tree *dst_mt = find_miptree(buffer_bit, dst_irb);
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const bool es3 = _mesa_is_gles3(&brw->ctx);
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const bool es = _mesa_is_gles(&brw->ctx);
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/* Do the blit */
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brw_blorp_blit_miptrees(brw,
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src_mt, src_irb->mt_level, src_irb->mt_layer,
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@ -75,7 +75,7 @@ do_blorp_blit(struct brw_context *brw, GLbitfield buffer_bit,
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srcX0, srcY0, srcX1, srcY1,
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dstX0, dstY0, dstX1, dstY1,
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filter, mirror_x, mirror_y,
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es3, es3);
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es, es);
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dst_irb->need_downsample = true;
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}
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