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zink: simplify logic to call zink_set_primitive_emulation_keys
The logic had grown to check every primitive indivdually, instead just check wehether `rast_prim` has changed Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22162>
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15b3d77b40
commit
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1 changed files with 2 additions and 8 deletions
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@ -467,11 +467,9 @@ zink_draw(struct pipe_context *pctx,
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bool points_changed =
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(ctx->gfx_pipeline_state.rast_prim == PIPE_PRIM_POINTS) !=
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(rast_prim == PIPE_PRIM_POINTS);
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prim_changed = points_changed;
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prim_changed |=
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(ctx->gfx_pipeline_state.rast_prim == PIPE_PRIM_LINES) !=
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(rast_prim == PIPE_PRIM_LINES);
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prim_changed = ctx->gfx_pipeline_state.rast_prim != rast_prim;
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static bool rect_warned = false;
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if (DYNAMIC_STATE >= ZINK_DYNAMIC_STATE3 && rast_prim == PIPE_PRIM_LINES && !rect_warned &&
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(VkLineRasterizationModeEXT)rast_state->hw_state.line_mode == VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT) {
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@ -481,10 +479,6 @@ zink_draw(struct pipe_context *pctx,
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warn_missing_feature(rect_warned, "rectangularLines");
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}
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prim_changed |=
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(ctx->gfx_pipeline_state.rast_prim == PIPE_PRIM_TRIANGLES) !=
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(rast_prim == PIPE_PRIM_TRIANGLES);
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ctx->gfx_pipeline_state.rast_prim = rast_prim;
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rast_prim_changed = true;
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