gallium/trace: consolidate sampler, sampler_view code

This commit is contained in:
Brian Paul 2012-08-09 20:59:44 -06:00
parent 0ad95b923a
commit 348ac08bfd

View file

@ -288,45 +288,65 @@ trace_context_create_sampler_state(struct pipe_context *_pipe,
static INLINE void
trace_context_bind_fragment_sampler_states(struct pipe_context *_pipe,
unsigned num_states,
void **states)
trace_context_bind_sampler_states(struct pipe_context *_pipe,
unsigned shader,
unsigned num_states,
void **states)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
trace_dump_call_begin("pipe_context", "bind_fragment_sampler_states");
switch (shader) {
case PIPE_SHADER_VERTEX:
trace_dump_call_begin("pipe_context", "bind_vertex_sampler_states");
break;
case PIPE_SHADER_GEOMETRY:
trace_dump_call_begin("pipe_context", "bind_geometry_sampler_states");
break;
case PIPE_SHADER_FRAGMENT:
trace_dump_call_begin("pipe_context", "bind_fragment_sampler_states");
break;
default:
debug_error("Unexpected shader in trace_context_bind_sampler_states()");
}
trace_dump_arg(ptr, pipe);
trace_dump_arg(uint, num_states);
trace_dump_arg_array(ptr, states, num_states);
pipe->bind_fragment_sampler_states(pipe, num_states, states);
switch (shader) {
case PIPE_SHADER_VERTEX:
pipe->bind_vertex_sampler_states(pipe, num_states, states);
break;
case PIPE_SHADER_GEOMETRY:
pipe->bind_geometry_sampler_states(pipe, num_states, states);
break;
case PIPE_SHADER_FRAGMENT:
pipe->bind_fragment_sampler_states(pipe, num_states, states);
break;
default:
debug_error("Unexpected shader in trace_context_bind_sampler_states()");
}
trace_dump_call_end();
}
static INLINE void
trace_context_bind_fragment_sampler_states(struct pipe_context *_pipe,
unsigned num,
void **states)
{
trace_context_bind_sampler_states(_pipe, PIPE_SHADER_FRAGMENT, num, states);
}
static INLINE void
trace_context_bind_vertex_sampler_states(struct pipe_context *_pipe,
unsigned num_states,
unsigned num,
void **states)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
if (!pipe->bind_vertex_sampler_states)
return;
trace_dump_call_begin("pipe_context", "bind_vertex_sampler_states");
trace_dump_arg(ptr, pipe);
trace_dump_arg(uint, num_states);
trace_dump_arg_array(ptr, states, num_states);
pipe->bind_vertex_sampler_states(pipe, num_states, states);
trace_dump_call_end();
trace_context_bind_sampler_states(_pipe, PIPE_SHADER_VERTEX, num, states);
}
@ -962,9 +982,10 @@ trace_context_surface_destroy(struct pipe_context *_pipe,
static INLINE void
trace_context_set_fragment_sampler_views(struct pipe_context *_pipe,
unsigned num,
struct pipe_sampler_view **views)
trace_context_set_sampler_views(struct pipe_context *_pipe,
unsigned shader,
unsigned num,
struct pipe_sampler_view **views)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct trace_sampler_view *tr_view;
@ -978,47 +999,58 @@ trace_context_set_fragment_sampler_views(struct pipe_context *_pipe,
}
views = unwrapped_views;
trace_dump_call_begin("pipe_context", "set_fragment_sampler_views");
switch (shader) {
case PIPE_SHADER_VERTEX:
trace_dump_call_begin("pipe_context", "set_vertex_sampler_views");
break;
case PIPE_SHADER_GEOMETRY:
trace_dump_call_begin("pipe_context", "set_geometry_sampler_views");
break;
case PIPE_SHADER_FRAGMENT:
trace_dump_call_begin("pipe_context", "set_fragment_sampler_views");
break;
default:
debug_error("Unexpected shader in trace_context_set_sampler_views()");
}
trace_dump_arg(ptr, pipe);
/*trace_dump_arg(uint, shader);*/
trace_dump_arg(uint, num);
trace_dump_arg_array(ptr, views, num);
pipe->set_fragment_sampler_views(pipe, num, views);
switch (shader) {
case PIPE_SHADER_VERTEX:
pipe->set_vertex_sampler_views(pipe, num, views);
break;
case PIPE_SHADER_GEOMETRY:
pipe->set_geometry_sampler_views(pipe, num, views);
break;
case PIPE_SHADER_FRAGMENT:
pipe->set_fragment_sampler_views(pipe, num, views);
break;
default:
debug_error("Unexpected shader in trace_context_set_sampler_views()");
}
trace_dump_call_end();
}
static INLINE void
trace_context_set_fragment_sampler_views(struct pipe_context *_pipe,
unsigned num,
struct pipe_sampler_view **views)
{
trace_context_set_sampler_views(_pipe, PIPE_SHADER_FRAGMENT, num, views);
}
static INLINE void
trace_context_set_vertex_sampler_views(struct pipe_context *_pipe,
unsigned num,
struct pipe_sampler_view **views)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct trace_sampler_view *tr_view;
struct pipe_context *pipe = tr_ctx->pipe;
struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SAMPLERS];
unsigned i;
if (!pipe->set_vertex_sampler_views)
return;
for(i = 0; i < num; ++i) {
tr_view = trace_sampler_view(views[i]);
unwrapped_views[i] = tr_view ? tr_view->sampler_view : NULL;
}
views = unwrapped_views;
trace_dump_call_begin("pipe_context", "set_vertex_sampler_views");
trace_dump_arg(ptr, pipe);
trace_dump_arg(uint, num);
trace_dump_arg_array(ptr, views, num);
pipe->set_vertex_sampler_views(pipe, num, views);
trace_dump_call_end();
trace_context_set_sampler_views(_pipe, PIPE_SHADER_VERTEX, num, views);
}