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reorder 6.0 / 6.0.1 entries
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1 changed files with 18 additions and 18 deletions
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@ -1205,24 +1205,6 @@ Mesa Version History
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- updated files for building on Windows
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6.1 Month day, 2004
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New:
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- Revamped Makefile system
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- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
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- internal driver interface changes related to texture object
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allocation, vertex/fragment programs, BlendEquationSeparate, etc.
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- option to walk triangle edges with double-precision floats
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(Justin Novosad of Discreet) (see config.h file)
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- support for AUX buffers in software GLX driver
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Changes:
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- fragment fog interpolation is perspective corrected now
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Bug fixes:
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- everything in 6.0.1 plus TBD
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- glArrayElement in display lists didn't handle generic vertex attribs
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- glFogCoord didn't always work properly
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- ARB_fragment_program fog options didn't work
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6.0.1 April 2, 2004
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New:
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- upgraded glext.h to version 22
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@ -1255,3 +1237,21 @@ Mesa Version History
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- fragment program XPD instruction was incorrect
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- glGetMaterial() didn't work reliably
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- ARB_fragment_program KIL instruction was incorrect
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6.1 Month day, 2004
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New:
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- Revamped Makefile system
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- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
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- internal driver interface changes related to texture object
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allocation, vertex/fragment programs, BlendEquationSeparate, etc.
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- option to walk triangle edges with double-precision floats
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(Justin Novosad of Discreet) (see config.h file)
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- support for AUX buffers in software GLX driver
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Changes:
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- fragment fog interpolation is perspective corrected now
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Bug fixes:
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- everything in 6.0.1 plus TBD
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- glArrayElement in display lists didn't handle generic vertex attribs
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- glFogCoord didn't always work properly
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- ARB_fragment_program fog options didn't work
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