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zink: collapse mesh pipeline fetching and binding conditionals
this avoids taking the wrong conditional if a pipeline fetch fails cc: mesa-stable Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38134>
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1 changed files with 1 additions and 2 deletions
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@ -985,8 +985,7 @@ update_mesh_pipeline(struct zink_context *ctx, struct zink_batch_state *bs)
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pipeline = zink_get_gfx_pipeline<ZINK_DYNAMIC_STATE3, true, true>(ctx, ctx->mesh_program, &ctx->gfx_pipeline_state, MESA_PRIM_COUNT);
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else
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pipeline = zink_get_gfx_pipeline<ZINK_DYNAMIC_STATE3, false, true>(ctx, ctx->mesh_program, &ctx->gfx_pipeline_state, MESA_PRIM_COUNT);
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}
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if (pipeline) {
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assert(pipeline);
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pipeline_changed = prev_pipeline != pipeline || ctx->shobj_draw;
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if (BATCH_CHANGED || pipeline_changed)
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VKCTX(CmdBindPipeline)(bs->cmdbuf, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
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