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radeonsi/gfx9: always flush DB metadata on framebuffer changes
This fixes GL45-CTS.shader_image_load_store.basic-glsl-earlyFragTests. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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1e247511e5
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34124e412f
3 changed files with 14 additions and 4 deletions
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@ -61,9 +61,9 @@
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/* Writeback & invalidate the L2 metadata cache. It can only be coupled with
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* a CB or DB flush. */
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#define SI_CONTEXT_INV_L2_METADATA (R600_CONTEXT_PRIVATE_FLAG << 5)
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/* gap */
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/* Framebuffer caches. */
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#define SI_CONTEXT_FLUSH_AND_INV_DB (R600_CONTEXT_PRIVATE_FLAG << 7)
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#define SI_CONTEXT_FLUSH_AND_INV_DB (R600_CONTEXT_PRIVATE_FLAG << 6)
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#define SI_CONTEXT_FLUSH_AND_INV_DB_META (R600_CONTEXT_PRIVATE_FLAG << 7)
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#define SI_CONTEXT_FLUSH_AND_INV_CB (R600_CONTEXT_PRIVATE_FLAG << 8)
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/* Engine synchronization. */
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#define SI_CONTEXT_VS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 9)
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@ -2611,9 +2611,18 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
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* individual generate_mipmap blits.
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* Note that lower mipmap levels aren't compressed.
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*/
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if (sctx->generate_mipmap_for_depth)
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if (sctx->generate_mipmap_for_depth) {
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si_make_DB_shader_coherent(sctx, 1, false,
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sctx->framebuffer.DB_has_shader_readable_metadata);
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} else if (sctx->b.chip_class == GFX9) {
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/* It appears that DB metadata "leaks" in a sequence of:
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* - depth clear
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* - DCC decompress for shader image writes (with DB disabled)
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* - render with DEPTH_BEFORE_SHADER=1
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* Flushing DB metadata works around the problem.
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*/
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sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_DB_META;
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}
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/* Take the maximum of the old and new count. If the new count is lower,
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* dirtying is needed to disable the unbound colorbuffers.
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@ -912,7 +912,8 @@ void si_emit_cache_flush(struct si_context *sctx)
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radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
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radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
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}
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if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
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if (rctx->flags & (SI_CONTEXT_FLUSH_AND_INV_DB |
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SI_CONTEXT_FLUSH_AND_INV_DB_META)) {
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/* Flush HTILE. SURFACE_SYNC will wait for idle. */
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radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
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radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
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