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dzn: For CmdBindIndexBuffer, look at the graphics pipeline instead of last used
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20364>
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2 changed files with 3 additions and 6 deletions
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@ -1,6 +1,2 @@
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dEQP-VK.query_pool.concurrent_queries.primary_command_buffer
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.*multiple_interpolation.*
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dEQP-VK.draw.renderpass.indirect_draw.indexed_data_from_compute.indirect_draw_param_count_instanced.first_instance.triangle_strip
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dEQP-VK.draw.renderpass.indirect_draw.indexed_data_from_compute.indirect_draw.triangle_list
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dEQP-VK.draw.renderpass.indirect_draw.indexed_data_from_compute.indirect_draw_count_instanced.no_first_instance.triangle_list
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@ -4898,9 +4898,10 @@ dzn_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
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cmdbuf->state.dirty |= DZN_CMD_DIRTY_IB;
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const struct dzn_graphics_pipeline *pipeline =
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(const struct dzn_graphics_pipeline *)cmdbuf->state.pipeline;
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(const struct dzn_graphics_pipeline *)cmdbuf->state.bindpoint[VK_PIPELINE_BIND_POINT_GRAPHICS].pipeline;
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if (pipeline && dzn_graphics_pipeline_get_desc_template(pipeline, ib_strip_cut))
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if (pipeline &&
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dzn_graphics_pipeline_get_desc_template(pipeline, ib_strip_cut))
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cmdbuf->state.bindpoint[VK_PIPELINE_BIND_POINT_GRAPHICS].dirty |= DZN_CMD_BINDPOINT_DIRTY_PIPELINE;
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}
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