Pass 4th element correctly in loopback_VertexAttrib4svNV

This commit is contained in:
Keith Whitwell 2003-04-05 07:29:23 +00:00
parent c0eebd723f
commit 33ce405e86

View file

@ -1,4 +1,4 @@
/* $Id: api_loopback.c,v 1.17 2002/10/29 20:28:43 brianp Exp $ */
/* $Id: api_loopback.c,v 1.18 2003/04/05 07:29:23 keithw Exp $ */
/*
* Mesa 3-D graphics library
@ -1505,7 +1505,8 @@ loopback_VertexAttrib3dvNV(GLuint index, const GLdouble *v)
static void
loopback_VertexAttrib4svNV(GLuint index, const GLshort *v)
{
ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2],
(GLfloat)v[3]);
}
static void