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gallium/nir/tgsi: fixup indentation
This was using mixed tabs and spaces, let's fix that before we start modifying the code. Fixes:42b5cfdbd2("gallivm/nir: fix vulkan vertex inputs") Reviewed-by: default avatarDave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12440> (cherry picked from commit4674698008)
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1a3180d595
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2 changed files with 6 additions and 6 deletions
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@ -76,7 +76,7 @@
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"description": "gallium/nir/tgsi: fixup indentation",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": "42b5cfdbd26cf1540f12d8193dd70d7bd01a9ccc"
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},
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@ -581,11 +581,11 @@ void nir_tgsi_scan_shader(const struct nir_shader *nir,
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} else {
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int max = -1;
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nir_foreach_shader_in_variable(var, nir) {
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int slots = glsl_count_attribute_slots(var->type, false);
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int tmax = var->data.driver_location + slots - 1;
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if (tmax > max)
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max = tmax;
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info->file_max[TGSI_FILE_INPUT] = max;
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int slots = glsl_count_attribute_slots(var->type, false);
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int tmax = var->data.driver_location + slots - 1;
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if (tmax > max)
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max = tmax;
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info->file_max[TGSI_FILE_INPUT] = max;
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}
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}
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