radv: cleanup getting AC_UD_TASK_RING_ENTRY for mesh shader

The last VGT shader is the mesh shader.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29830>
This commit is contained in:
Samuel Pitoiset 2024-06-21 08:56:53 +02:00 committed by Marge Bot
parent 9b775d26c4
commit 334046648b

View file

@ -9923,8 +9923,7 @@ radv_cs_emit_dispatch_taskmesh_gfx_packet(const struct radv_device *device, cons
const struct radv_shader *mesh_shader = cmd_state->shaders[MESA_SHADER_MESH];
const bool predicating = cmd_state->predicating;
const struct radv_userdata_info *ring_entry_loc =
radv_get_user_sgpr(cmd_state->last_vgt_shader, AC_UD_TASK_RING_ENTRY);
const struct radv_userdata_info *ring_entry_loc = radv_get_user_sgpr(mesh_shader, AC_UD_TASK_RING_ENTRY);
assert(ring_entry_loc->sgpr_idx != -1);