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nv30: Fix creation of scanout buffers
Scanout buffers on nv30 must always be non-swizzled and have special width alignment constraints. These constrains have been taken from the xf86-video-nouveau src/nv_accel_common.c: nouveau_allocate_surface() function. nouveau_allocate_surface() applies these width constraints only when a tiled attribute is set, which it sets for all surfaces allocated via dri, and this "tiling" is not the same as swizzling, scanout surfaces must be linear / have a uniform_pitch or only complete garbage is shown. This commit fixes dri3 on nv30 showing a garbled display, with dri3 the scanout buffers are allocated by mesa, rather then by the ddx, and the wrong stride of these buffers was causing the garbled display. Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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1 changed files with 10 additions and 0 deletions
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@ -28,6 +28,7 @@
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#include "util/u_surface.h"
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#include "nv_m2mf.xml.h"
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#include "nv_object.xml.h"
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#include "nv30/nv30_screen.h"
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#include "nv30/nv30_context.h"
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#include "nv30/nv30_resource.h"
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@ -362,6 +363,7 @@ nv30_miptree_create(struct pipe_screen *pscreen,
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blocksz = util_format_get_blocksize(pt->format);
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if ((pt->target == PIPE_TEXTURE_RECT) ||
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(pt->bind & PIPE_BIND_SCANOUT) ||
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!util_is_power_of_two(pt->width0) ||
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!util_is_power_of_two(pt->height0) ||
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!util_is_power_of_two(pt->depth0) ||
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@ -369,6 +371,14 @@ nv30_miptree_create(struct pipe_screen *pscreen,
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util_format_is_float(pt->format) || mt->ms_mode) {
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mt->uniform_pitch = util_format_get_nblocksx(pt->format, w) * blocksz;
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mt->uniform_pitch = align(mt->uniform_pitch, 64);
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if (pt->bind & PIPE_BIND_SCANOUT) {
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struct nv30_screen *screen = nv30_screen(pscreen);
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int pitch_align = MAX2(
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screen->eng3d->oclass >= NV40_3D_CLASS ? 1024 : 256,
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/* round_down_pow2(mt->uniform_pitch / 4) */
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1 << (util_last_bit(mt->uniform_pitch / 4) - 1));
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mt->uniform_pitch = align(mt->uniform_pitch, pitch_align);
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}
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}
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if (!mt->uniform_pitch)
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