nir: add lowering from FS LAYER input to LAYER_ID sysval

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26274>
This commit is contained in:
Marek Olšák 2023-11-18 22:44:56 -05:00 committed by Marge Bot
parent a181c86e73
commit 32ee6376ad
5 changed files with 17 additions and 0 deletions

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@ -2195,6 +2195,8 @@ nir_intrinsic_from_system_value(gl_system_value val)
return nir_intrinsic_load_sample_pos_or_center; return nir_intrinsic_load_sample_pos_or_center;
case SYSTEM_VALUE_SAMPLE_MASK_IN: case SYSTEM_VALUE_SAMPLE_MASK_IN:
return nir_intrinsic_load_sample_mask_in; return nir_intrinsic_load_sample_mask_in;
case SYSTEM_VALUE_LAYER_ID:
return nir_intrinsic_load_layer_id;
case SYSTEM_VALUE_LOCAL_INVOCATION_ID: case SYSTEM_VALUE_LOCAL_INVOCATION_ID:
return nir_intrinsic_load_local_invocation_id; return nir_intrinsic_load_local_invocation_id;
case SYSTEM_VALUE_LOCAL_INVOCATION_INDEX: case SYSTEM_VALUE_LOCAL_INVOCATION_INDEX:
@ -2348,6 +2350,8 @@ nir_system_value_from_intrinsic(nir_intrinsic_op intrin)
return SYSTEM_VALUE_SAMPLE_POS_OR_CENTER; return SYSTEM_VALUE_SAMPLE_POS_OR_CENTER;
case nir_intrinsic_load_sample_mask_in: case nir_intrinsic_load_sample_mask_in:
return SYSTEM_VALUE_SAMPLE_MASK_IN; return SYSTEM_VALUE_SAMPLE_MASK_IN;
case nir_intrinsic_load_layer_id:
return SYSTEM_VALUE_LAYER_ID;
case nir_intrinsic_load_local_invocation_id: case nir_intrinsic_load_local_invocation_id:
return SYSTEM_VALUE_LOCAL_INVOCATION_ID; return SYSTEM_VALUE_LOCAL_INVOCATION_ID;
case nir_intrinsic_load_local_invocation_index: case nir_intrinsic_load_local_invocation_index:

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@ -4019,6 +4019,9 @@ typedef struct nir_shader_compiler_options {
/** Lower f2f16 to f2f16_rtz when execution mode is not rtne. */ /** Lower f2f16 to f2f16_rtz when execution mode is not rtne. */
bool force_f2f16_rtz; bool force_f2f16_rtz;
/** Lower VARYING_SLOT_LAYER in FS to SYSTEM_VALUE_LAYER_ID. */
bool lower_layer_fs_input_to_sysval;
} nir_shader_compiler_options; } nir_shader_compiler_options;
typedef struct nir_shader { typedef struct nir_shader {

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@ -146,6 +146,14 @@ lower_system_value_instr(nir_builder *b, nir_instr *instr, void *_state)
} }
} }
case nir_intrinsic_load_input:
if (b->shader->options->lower_layer_fs_input_to_sysval &&
b->shader->info.stage == MESA_SHADER_FRAGMENT &&
nir_intrinsic_io_semantics(intrin).location == VARYING_SLOT_LAYER)
return nir_load_layer_id(b);
else
return NULL;
case nir_intrinsic_load_deref: { case nir_intrinsic_load_deref: {
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]); nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
if (!nir_deref_mode_is(deref, nir_var_system_value)) if (!nir_deref_mode_is(deref, nir_var_system_value))

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@ -333,6 +333,7 @@ gl_system_value_name(gl_system_value sysval)
ENUM(SYSTEM_VALUE_SAMPLE_ID), ENUM(SYSTEM_VALUE_SAMPLE_ID),
ENUM(SYSTEM_VALUE_SAMPLE_POS), ENUM(SYSTEM_VALUE_SAMPLE_POS),
ENUM(SYSTEM_VALUE_SAMPLE_MASK_IN), ENUM(SYSTEM_VALUE_SAMPLE_MASK_IN),
ENUM(SYSTEM_VALUE_LAYER_ID),
ENUM(SYSTEM_VALUE_HELPER_INVOCATION), ENUM(SYSTEM_VALUE_HELPER_INVOCATION),
ENUM(SYSTEM_VALUE_COLOR0), ENUM(SYSTEM_VALUE_COLOR0),
ENUM(SYSTEM_VALUE_COLOR1), ENUM(SYSTEM_VALUE_COLOR1),

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@ -788,6 +788,7 @@ typedef enum
SYSTEM_VALUE_SAMPLE_POS, SYSTEM_VALUE_SAMPLE_POS,
SYSTEM_VALUE_SAMPLE_POS_OR_CENTER, SYSTEM_VALUE_SAMPLE_POS_OR_CENTER,
SYSTEM_VALUE_SAMPLE_MASK_IN, SYSTEM_VALUE_SAMPLE_MASK_IN,
SYSTEM_VALUE_LAYER_ID,
SYSTEM_VALUE_HELPER_INVOCATION, SYSTEM_VALUE_HELPER_INVOCATION,
SYSTEM_VALUE_COLOR0, SYSTEM_VALUE_COLOR0,
SYSTEM_VALUE_COLOR1, SYSTEM_VALUE_COLOR1,