nouveau: Use align64 instead of ALIGN over input layer_size_B

layer_size_B is uint64_t, so use align64 over it
Because array_stride_B is uint32_t, so cast back to uint32_t

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23932>
This commit is contained in:
Yonggang Luo 2023-12-08 00:27:44 +08:00 committed by Marge Bot
parent fb55c70269
commit 32d2f70742

View file

@ -464,7 +464,7 @@ nil_image_init(struct nv_device_info *dev,
image->align_B = nil_tiling_size_B(image->levels[0].tiling);
/* I have no idea why but hardware seems to align layer strides */
image->array_stride_B = ALIGN(layer_size_B, image->align_B);
image->array_stride_B = (uint32_t)align64(layer_size_B, image->align_B);
image->size_B = (uint64_t)image->array_stride_B * image->extent_px.a;