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panfrost: Cleanup tiling selection logic
Make it a lot more obvious what we're doing and fix more than a few corner cases in the process. Fixes dEQP-GLES3.functional.buffer.map.write.render_as_index_array.pixel*, and likely others. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
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1 changed files with 14 additions and 13 deletions
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@ -389,28 +389,29 @@ panfrost_resource_create_bo(struct panfrost_screen *screen, struct panfrost_reso
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* AFBC: Compressed and renderable (so always desirable for non-scanout
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* rendertargets). Cheap to sample from. The format is black box, so we
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* can't read/write from software.
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*/
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*
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* Tiling textures is almost always faster, unless we only use it once.
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* Only a few types of resources can be tiled, ensure the bind is only
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* (a combination of) one of the following */
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/* Tiling textures is almost always faster, unless we only use it once */
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const unsigned valid_binding =
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PIPE_BIND_RENDER_TARGET |
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PIPE_BIND_BLENDABLE |
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PIPE_BIND_SAMPLER_VIEW |
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PIPE_BIND_DISPLAY_TARGET;
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bool is_texture = (res->bind & PIPE_BIND_SAMPLER_VIEW);
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bool is_2d = res->depth0 == 1 && res->array_size == 1;
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bool is_streaming = (res->usage != PIPE_USAGE_STREAM);
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bool is_global = res->bind & PIPE_BIND_GLOBAL;
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bool should_tile = is_streaming && is_texture && is_2d && !is_global;
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/* Depth/stencil can't be tiled, only linear or AFBC */
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should_tile &= !(res->bind & PIPE_BIND_DEPTH_STENCIL);
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bool is_2d = (res->target == PIPE_TEXTURE_2D);
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bool should_tile = (res->usage != PIPE_USAGE_STREAM);
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bool can_tile = is_2d && ((res->bind & ~valid_binding) == 0);
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/* FBOs we would like to checksum, if at all possible */
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bool can_checksum = !(res->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_SHARED));
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bool can_checksum = !(res->bind & ~valid_binding);
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bool should_checksum = res->bind & PIPE_BIND_RENDER_TARGET;
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pres->checksummed = can_checksum && should_checksum;
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/* Set the layout appropriately */
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pres->layout = should_tile ? PAN_TILED : PAN_LINEAR;
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pres->layout = (can_tile && should_tile) ? PAN_TILED : PAN_LINEAR;
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size_t bo_size;
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