i965/test: Remove the fragment/vertex_program field from test visitors

None of them are actually using it.  It's a relic of an older compiler
interface that required a gl_program.

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
This commit is contained in:
Jason Ekstrand 2016-05-25 17:41:59 -07:00
parent e0ae10c49a
commit 327161a48d
5 changed files with 0 additions and 23 deletions

View file

@ -37,7 +37,6 @@ public:
struct gl_context *ctx;
struct brw_wm_prog_data *prog_data;
struct gl_shader_program *shader_prog;
struct brw_fragment_program *fp;
fs_visitor *v;
};
@ -60,14 +59,11 @@ void cmod_propagation_test::SetUp()
devinfo = (struct brw_device_info *)calloc(1, sizeof(*devinfo));
compiler->devinfo = devinfo;
fp = ralloc(NULL, struct brw_fragment_program);
prog_data = ralloc(NULL, struct brw_wm_prog_data);
nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_FRAGMENT, NULL);
v = new cmod_propagation_fs_visitor(compiler, prog_data, shader);
_mesa_init_gl_program(&fp->program.Base, GL_FRAGMENT_SHADER, 0);
devinfo->gen = 4;
}

View file

@ -37,7 +37,6 @@ public:
struct gl_context *ctx;
struct brw_wm_prog_data *prog_data;
struct gl_shader_program *shader_prog;
struct brw_fragment_program *fp;
fs_visitor *v;
};
@ -60,14 +59,11 @@ void saturate_propagation_test::SetUp()
devinfo = (struct brw_device_info *)calloc(1, sizeof(*devinfo));
compiler->devinfo = devinfo;
fp = ralloc(NULL, struct brw_fragment_program);
prog_data = ralloc(NULL, struct brw_wm_prog_data);
nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_FRAGMENT, NULL);
v = new saturate_propagation_fs_visitor(compiler, prog_data, shader);
_mesa_init_gl_program(&fp->program.Base, GL_FRAGMENT_SHADER, 0);
devinfo->gen = 4;
}

View file

@ -39,7 +39,6 @@ public:
struct brw_device_info *devinfo;
struct gl_context *ctx;
struct gl_shader_program *shader_prog;
struct brw_vertex_program *vp;
struct brw_vue_prog_data *prog_data;
vec4_visitor *v;
};
@ -103,14 +102,10 @@ void cmod_propagation_test::SetUp()
prog_data = (struct brw_vue_prog_data *)calloc(1, sizeof(*prog_data));
compiler->devinfo = devinfo;
vp = ralloc(NULL, struct brw_vertex_program);
nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL);
v = new cmod_propagation_vec4_visitor(compiler, shader, prog_data);
_mesa_init_gl_program(&vp->program.Base, GL_VERTEX_SHADER, 0);
devinfo->gen = 4;
}

View file

@ -38,7 +38,6 @@ public:
struct brw_device_info *devinfo;
struct gl_context *ctx;
struct gl_shader_program *shader_prog;
struct brw_vertex_program *vp;
struct brw_vue_prog_data *prog_data;
vec4_visitor *v;
};
@ -96,14 +95,10 @@ void copy_propagation_test::SetUp()
prog_data = (struct brw_vue_prog_data *)calloc(1, sizeof(*prog_data));
compiler->devinfo = devinfo;
vp = ralloc(NULL, struct brw_vertex_program);
nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL);
v = new copy_propagation_vec4_visitor(compiler, shader, prog_data);
_mesa_init_gl_program(&vp->program.Base, GL_VERTEX_SHADER, 0);
devinfo->gen = 4;
}

View file

@ -40,7 +40,6 @@ public:
struct brw_device_info *devinfo;
struct gl_context *ctx;
struct gl_shader_program *shader_prog;
struct brw_vertex_program *vp;
struct brw_vue_prog_data *prog_data;
vec4_visitor *v;
};
@ -99,14 +98,10 @@ void register_coalesce_test::SetUp()
prog_data = (struct brw_vue_prog_data *)calloc(1, sizeof(*prog_data));
compiler->devinfo = devinfo;
vp = ralloc(NULL, struct brw_vertex_program);
nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL);
v = new register_coalesce_vec4_visitor(compiler, shader, prog_data);
_mesa_init_gl_program(&vp->program.Base, GL_VERTEX_SHADER, 0);
devinfo->gen = 4;
}