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glsl2: Fix handling of out values in function inlining.
The parameters[i] is our inlined variables representing the parameters, so they are always ir_var_auto. Walk the signature params in handling "out" values like we do for "in" values to find the mode. Fixes (with the previous 2 commits): glsl1-function call with in, out params glsl1-function call with inout params
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2927c81ed1
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1 changed files with 6 additions and 3 deletions
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@ -169,21 +169,24 @@ ir_call::generate_inline(ir_instruction *next_ir)
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*/
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i = 0;
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param_iter = this->actual_parameters.iterator();
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sig_param_iter = this->callee->parameters.iterator();
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for (i = 0; i < num_parameters; i++) {
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ir_instruction *const param = (ir_instruction *) param_iter.get();
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const ir_variable *const sig_param = (ir_variable *) sig_param_iter.get();
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/* Move our param variable into the actual param if it's an 'out' type. */
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if (parameters[i]->mode == ir_var_out ||
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parameters[i]->mode == ir_var_inout) {
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if (sig_param->mode == ir_var_out ||
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sig_param->mode == ir_var_inout) {
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ir_assignment *assign;
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assign = new(ctx) ir_assignment(param->as_rvalue(),
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assign = new(ctx) ir_assignment(param->clone(NULL)->as_rvalue(),
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new(ctx) ir_dereference_variable(parameters[i]),
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NULL);
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next_ir->insert_before(assign);
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}
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param_iter.next();
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sig_param_iter.next();
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}
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delete [] parameters;
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