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drm-uapi: Import the new NVIDIA modifiers
Imported from kernel commit eef295a850820 of drm-misc-fixes Backport-to: 25.2 Reviewed-by: James Jones <jajones@nvidia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36336>
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1 changed files with 16 additions and 9 deletions
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@ -979,14 +979,20 @@ extern "C" {
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* 2 = Gob Height 8, Turing+ Page Kind mapping
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* 3 = Reserved for future use.
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*
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* 22:22 s Sector layout. On Tegra GPUs prior to Xavier, there is a further
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* bit remapping step that occurs at an even lower level than the
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* page kind and block linear swizzles. This causes the layout of
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* surfaces mapped in those SOC's GPUs to be incompatible with the
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* equivalent mapping on other GPUs in the same system.
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* 22:22 s Sector layout. There is a further bit remapping step that occurs
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* 26:27 at an even lower level than the page kind and block linear
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* swizzles. This causes the bit arrangement of surfaces in memory
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* to differ subtly, and prevents direct sharing of surfaces between
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* GPUs with different layouts.
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*
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* 0 = Tegra K1 - Tegra Parker/TX2 Layout.
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* 1 = Desktop GPU and Tegra Xavier+ Layout
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* 0 = Tegra K1 - Tegra Parker/TX2 Layout
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* 1 = Pre-GB20x, GB20x 32+ bpp, GB10, Tegra Xavier-Orin Layout
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* 2 = GB20x(Blackwell 2)+ 8 bpp surface layout
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* 3 = GB20x(Blackwell 2)+ 16 bpp surface layout
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* 4 = Reserved for future use.
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* 5 = Reserved for future use.
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* 6 = Reserved for future use.
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* 7 = Reserved for future use.
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*
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* 25:23 c Lossless Framebuffer Compression type.
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*
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@ -1001,7 +1007,7 @@ extern "C" {
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* 6 = Reserved for future use
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* 7 = Reserved for future use
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*
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* 55:25 - Reserved for future use. Must be zero.
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* 55:28 - Reserved for future use. Must be zero.
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*/
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#define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
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fourcc_mod_code(NVIDIA, (0x10 | \
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@ -1009,6 +1015,7 @@ extern "C" {
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(((k) & 0xff) << 12) | \
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(((g) & 0x3) << 20) | \
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(((s) & 0x1) << 22) | \
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(((s) & 0x6) << 25) | \
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(((c) & 0x7) << 23)))
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/* To grandfather in prior block linear format modifiers to the above layout,
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@ -1017,7 +1024,7 @@ extern "C" {
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* which corresponds to the "generic" kind used for simple single-sample
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* uncompressed color formats on Fermi - Volta GPUs.
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*/
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static __inline__ __u64
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static inline __u64
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drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
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{
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if (!(modifier & 0x10) || (modifier & (0xff << 12)))
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