radv: fix dumping the faulty shader detected by the trap handler on GFX9+

The most significant bits need to be cleared.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31925>
This commit is contained in:
Samuel Pitoiset 2024-10-31 15:58:08 +01:00 committed by Marge Bot
parent 7b4da7f736
commit 31fc3199dd

View file

@ -944,6 +944,7 @@ radv_dump_faulty_shader(struct radv_device *device, uint64_t faulty_pc)
return;
start_addr = radv_shader_get_va(shader);
start_addr &= ((1ull << 48) - 1);
end_addr = start_addr + shader->code_size;
instr_offset = faulty_pc - start_addr;