lavapipe: Bump maxGeometryInputComponents to 128.
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D3D11's minimum requirement is 32 GS input registers.

venus: Triage unexpected passes.

Reviewed-by: Brian Paul brian.paul@broadcom.com
Reviewed-by: Roland Scheidegger <roland.scheidegger@broadcom.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38519>
This commit is contained in:
Michal Krol 2025-11-19 10:30:01 +01:00 committed by Marge Bot
parent bac9d17ead
commit 31d69602d8
2 changed files with 1 additions and 4 deletions

View file

@ -944,7 +944,7 @@ lvp_get_properties(const struct lvp_physical_device *device, struct vk_propertie
.maxTessellationEvaluationInputComponents = 128,
.maxTessellationEvaluationOutputComponents = 128,
.maxGeometryShaderInvocations = device->pscreen->caps.max_gs_invocations,
.maxGeometryInputComponents = 64,
.maxGeometryInputComponents = 128,
.maxGeometryOutputComponents = 128,
.maxGeometryOutputVertices = device->pscreen->caps.max_geometry_output_vertices,
.maxGeometryTotalOutputComponents = device->pscreen->caps.max_geometry_total_output_components,

View file

@ -10,9 +10,6 @@ dEQP-VK.pipeline.pipeline_library.multisample.sample_rate_a2c.static_a2c,Fail
dEQP-VK.pipeline.fast_linked_library.multisample.sample_rate_a2c.static_a2c,Fail
# New fails in 1.4.3.3
dEQP-VK.draw.dynamic_rendering.complete_secondary_cmd_buff.multiple_interpolation.structured.with_sample_decoration.4_samples,Fail
dEQP-VK.draw.dynamic_rendering.partial_secondary_cmd_buff.multiple_interpolation.structured.with_sample_decoration.4_samples,Fail
dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.multiple_interpolation.structured.with_sample_decoration.4_samples,Fail
dEQP-VK.glsl.builtin.precision_fp16_storage16b.asinh.compute.scalar,Crash
dEQP-VK.glsl.builtin.precision_fp16_storage16b.asinh.compute.vec3,Crash
dEQP-VK.glsl.builtin.precision_fp16_storage16b.atanh.compute.vec4,Crash