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Add GL_EXT_secondary_color
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@ -256,6 +256,7 @@ static const char * const card_extensions[] =
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"GL_EXT_texture_env_combine",
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"GL_EXT_texture_env_dot3",
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"GL_EXT_texture_lod_bias",
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"GL_EXT_secondary_color",
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"GL_NV_blend_square",
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NULL
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};
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